...for teams/groups, shields and long-arms can definitely be used (with good tactics)
Would it not be functionally equivalent in Striker to taking cover behind a tree or door?Big question with the shields, especially advanced tech against guns, should they be considered additional armor for the armor set it supports and just add a value, a separate armor piece like the two armor values, or a gun attack has to pen the shield THEN pen the body armor?
Would it not be functionally equivalent in Striker to taking cover behind a tree or door?
I do not disagree with your analysis or conclusion: "Things that make you go 'What?'"That security officer in the starship hallway sporting cloth armor, a cloth shield and a HEAP Snub Autopistol is looking mighty formidable if we go with these rules.
I do not disagree with your analysis or conclusion: "Things that make you go 'What?'"
I only suggest that the problem already exists whether I hide behind the trash can or grab the trash can lid to defend myself in the rules as written.![]()
:rofl:Turns out Oscar the Grouch was an urban tactical genius.
Well the above is a mess, I'm going to do a rethink on that.
In the meantime, I'm wanting to define recoil straight from Striker stats, thinking something like
(weight round x penetration x effective range) / weapon weight
In other words the heavier the round the more kick, but the less recoil/climb the heavier the weapon.
Reasonable assumption?
Pretty much. Recoil is based on the mass of the projected material, to include propellant, and its velocity in comparison to the mass of the firing weapon. Do you want the formula for computing recoil, as I have that in several places? You can also add recoil and muzzle rise compensators as well. Those would add somewhat to the weight of the weapon, and a bit more to its cost, however.
Problem with computing recoil as per a professional formula is we don't have the bullet densities and propellant vs. slug/warhead.
I'm not looking for a hard number per se, but as a differentiating input into fire sequence, i.e. the main issue with recoil is not 'missing' but rather taking more time to handle/compensate and so lighter recoil weapons should have a second or two advantage.
I'm thinking at the TL point we have the PGMP/FGMP grav compensators, recoil is then a non-issue. So a grav compensated high tech autorifle might be desirable, especially if you can then go ultra-light materials since recoil dampening/material limits are not an issue, and possibly fire them one handed.
Calculating ACR recoil, which is a lighter round and likely more dense penetrator, PG/MGs, and gauss weapons should probably work on different formulas.
Advanced Combat Rifle: A progressive development of the assault rifle, the advanced combat rrfle (ACR) fires either a 9mm, 5 gram high explosive (HE) bullet at 900 meters per second, or a 9/6mm, 3 gram discarding sabot (DS) bullet st 1200 meters pr gecond.
PENETRATION TEST
A field test has been conducted by a U. S. antitank company to determine the penetration capabilities of U. S. infantry antitank weapons attacking the Type 97 medium tank (improved). U. S. weapons used in the test were the caliber .50 machine gun, the rifle grenade, the 2.36-inch rocket, and the 37-mm antitank gun.
The caliber .50. machine gun fired on the Japanese tank at three different ranges—35 yards, 50 yards, and 100 yards. In firing on the front of the tank at a range of 35 yards, penetrations were registered on the ball-mounted machine gun only; no penetrations were made on the vision aperture, turret, or curved or sloping surfaces. At 50 yards, 35 percent penetrations were made in the plate behind the suspension system (on the side of the tank), the ball mount of the rear machine gun, and the under surface of the rear of the tank. At 100 yards, no penetrations were made on any part of the tank.
The rifle grenade was fired at a range of approximately 50 yards. When the grenade was fired at a normal angle to 45 degrees from normal, penetration was made on all parts of the tank, with the exception of the -gun shield. The diameter of the penetrations was approximately 1/2 inch.
The 2.36-inch rocket was fired against the tank at a range of approximately 50 yards. Penetrations were made in all parts of the tank when the rocket struck at angles from normal to 45 degrees from normal. The diameter of the penetrations was approximately 3/4 inch.
The 37-mm antitank gun was fired at ranges of 100 and 350 yards. Only armor-piercing shells were used. At 100 yards, the 37-mm registered penetrations on all parts of the tank when fired at angles from normal to 45 degrees from normal. At 350 yards, penetration of the tank armor could be made only when the antitank gun was fired at normal angle. The diameter
of penetration was approximately 1 1/2 inches.
Turret front = 33 millimeters vertical
Turret sides and rear = 26 millimeters, 11° from vertical
Hull front = 25 millimeters, 11° from vertical
Hull glacis = 16 millimeters, 82° from vertical (need to check on that)
Hull upper nose = 16 millimeters, 60° from vertical
Hull lower nose = 20 millimeters, 30° from vertical
Hull side = 26 millimeters, 25° from vertical
Hull lower side = 9 millimeters, 0°
Hull rear = 20 millimeters, curved
Hull top = 13 millimeters, 90° from vertical
Hull floor = 8 millimeters, 90° from vertical
I'm not sure why gauss guns would have significant recoil, there would presumably be some resistance between the mass driver and the round, but the whole system is not having to deal with any of the propellant/pressure issues. Am I missing something?