OK, it's small hulls "with specifically-constrained drive bays". It's only really 100, 200, 400 Dt hulls that are cheap enough to matter.
I mostly see it as LBB2 going out of it's way to punish the Far Trader (and anything but the Free Trader).
It makes the Type S, Type A, and Type M
significantly cheaper than they would be otherwise, and causes the Type R to waste cargo space (it's still more cost-effective than J1/1G in a custom hull that recovers the wasted space) while building in an upgrade path to J2/2G performance in the same hull. Some of the larger custom hulls don't actually save money, just reduce build time.
So you maintain that with no tanks the ship requires no Engineers, with some tanks it requires two engineers, and with some more tanks it would require one engineer (possibly with several hats). Same ship, same bridge, same drives somehow magically needs polishing, no polishing, or a lot of polishing, depending on the phase of the moon.
No, there is no absolute need, it's just a regulation about what is usually good to have or something like that. The rest is an argument over the exact wording of an Imperial (or something) regulation we have never seen.
Nope. I'm asserting that when you invoke the HG manning rules, you need to apply
all of them.
Essentially, the phrase strongly suggests that the minimum engineering crew size under HG is
at least five: "...a knowledgeable chief engineer, a second engineer, and several* petty officers." While this appears to describe the leadership/supervisory personnel only (as with the adjacent
Command Section,
Gunnery Section, and
Flight Section parts of the rules) rather than the entire engineering crew, it can also plausibly be read as the minimum engineering crew required by HG's manning rules.
If so, those rules only start to make sense where the 1:35Td of drives mandated by LBB2 would result in a larger engineering crew (that is, in ships with more than 175Td of drives). At TL9-12, J2/2G in 1KTd reaches that under HG. (J1 might, too -- I was just estimating there.)
(There's a similar issue with gunnery manning for civilian ships in the high-ACS/low-BCS tonnage range.)
More to the point, IMO the crew requirements are what's actually needed, but the smallest ships get a waiver from them for game play reasons. There are presumably in-universe justifications for it, but it's primarily so there can be ships that a lone PC can operate without NPC assistance.
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*
Dictionary.com: "Perhaps the most common interpretation or intended sense of
several is around three to five, but this can vary greatly depending on the context."