More decisions on Gates:
Are gates instant or does it take time to travel in "Gate Space" (like Babylon 5 ships following gate beacons and taking some travel time in hyperspace)
Can the gates be turned on and off? On off for everyone or is it selective (some ships can be denied)? If a ship can be denied, what happens to the ship?
Are the Gates indestructible or not? (If it has stats it can be destroyed!).
Finally, can communication (radio transmissions or whatnot) be sent thru the gates? If no, then communication between systems is at the speed of ships as in regular Traveller campaigns. If yes, then escaping adventurers might have surprises waiting for them at the destination system...
Are gates instant or does it take time to travel in "Gate Space" (like Babylon 5 ships following gate beacons and taking some travel time in hyperspace)
Can the gates be turned on and off? On off for everyone or is it selective (some ships can be denied)? If a ship can be denied, what happens to the ship?
Are the Gates indestructible or not? (If it has stats it can be destroyed!).
Finally, can communication (radio transmissions or whatnot) be sent thru the gates? If no, then communication between systems is at the speed of ships as in regular Traveller campaigns. If yes, then escaping adventurers might have surprises waiting for them at the destination system...