creativehum
SOC-14 1K
Thanks!
Does the Imperium exists with smaller starships?
If the Imperium is mentioned in LBB 2, then I'd say it does exist.
Mike,
Another question:
So, in the Drive Potential Table, there is a string of Jump Drive, Maneuver Drive, or Powr Plant Types. Some of these, in a given hull, are just as effective as others. (For example, in a 600 ton hull, each Type C-E has the same performance effect as the other.)
However, each letter up the scale costs more and takes up more space.
Question: Is there any reason to buy the more expensive, larger version of a Type if the lower cost/smaller version of the Type has the same effect?
The Imperium is not mentioned in Book 2. In fact, there is no mention of The Imperium in Book 1 or 3 either.
The word is never used. No mention of a singular setting is ever mentioned.
I think the idea is an engine hit reduces the drive letter by one so higher than needed drives are a kind of safety factor.
If your jump drive letter was two above the minimum needed to jump then the pirates chasing you would need to hit your engines three times to stop you jumping. If it was the minimum then they'd only need to hit once.
Cool. Then the Imperium didn't exist. Less things to worry about.
If your jump drive letter was two above the minimum needed to jump then the pirates chasing you would need to hit your engines three times to stop you jumping. If it was the minimum then they'd only need to hit once.
The other "advantage" to oversized drives is that if your powerplant factor is at least one letter larger than your m-drive factor, and you have a large-enough computer, you can run the "Double Fire" program and shoot each laser twice in one phase.
As an added bonus, the more frequently you do this, the more likely it is that the overloading will reduce your powerplant factor for you, eventually removing both the ability and the temptation to continue using Double Fire (and maybe impacting your Jump options, as well)... plus, you then get to pay for the repairs to your powerplant from all the damage that you inflicted yourself. So, limited appeal there.
Mostly it is useful a nasty surprise for desperate NPCs to spring on your players.
Mike,
Another question:
So, in the Drive Potential Table, there is a string of Jump Drive, Maneuver Drive, or Powr Plant Types. Some of these, in a given hull, are just as effective as others. (For example, in a 600 ton hull, each Type C-E has the same performance effect as the other.)
However, each letter up the scale costs more and takes up more space.
Question: Is there any reason to buy the more expensive, larger version of a Type if the lower cost/smaller version of the Type has the same effect?
The ships that can be designed using the original books are not small.
The Traveller dTon that Marc standardized size on is about 500 cubic feet, which equates into 5 Gross Register Tons, or 14 metric tons water displacement.
That makes the 100 dTon Scout equal to 500 Gross Tons, or 1400 water displacement tons. That makes the Scout about twice the size in terms of water displacement as the World War 2 German Type VIIC submarine.
A 5000 Traveller dTon ship would equate to 70,000 displacement tons metric, or be larger than the World War 2 Battleship USS Iowa. In terms of volume, it would equate to about 2 World War 2 Essex-class fleet carriers. Are those ships small.
The British used 3 converted passenger-cargo liners for transport during World War 2, the Glen-ships. They were 9800 Gross tons, or slightly less then 2000 Traveller dTons. Overall length was 507 feet, beam was 66.5 feet, and the draft was 30.5 feet. Two of them could carry 523 crew and 1087 troops, for a total of 1610 souls on board. Is that a small ship? After all, it is less than 2000 Traveller dTons.
The Voyager-class cruise ships operated by Royal Caribbean Cruise Line are rated at about 160,000 gross tons, or only 32,000 Traveller dTons. I have been on several, they are not small ships by any margin.
A World War 2 Liberty Ship, the standard cargo ship during the war and for a long period after it, was 7100 Gross tons, so 1420 Traveller dTons. Maximum loaded displacement was 14,245 tons, which would equate to a Traveller ship of about 1000 dTons. The cargo capacity was 9,000 tons. Is that a small ship?
I suspect that makes people think that Traveller ships for the Classic game are small, they are thinking in terms of the Traveller dTon equating into something like the displacement ton for a water ship. Then, you could argue that they are small. In terms of the game, they are not small in the least.
CT is best played with books 1-3 alone, the other later books just messed things up.
I'm considering an iteration I'm calling T-444. Book 4, Supplement 4, and Adventure 4 are where it stops, except for things that Book 2 (among others) is missing due to being early, not due to being "small", and specifically excluding advanced character generation in Book 4.
I'm considering an iteration I'm calling T-444. Book 4, Supplement 4, and Adventure 4 are where it stops, except for things that Book 2 (among others) is missing due to being early, not due to being "small", and specifically excluding advanced character generation in Book 4.