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What Current TRAVELLER Version Do You Play?

What Version of Traveller Do You Play Currently?

  • Classic Traveller

    Votes: 120 40.8%
  • Mega Traveller

    Votes: 63 21.4%
  • Traveller The New Era

    Votes: 28 9.5%
  • T-4 Marc Miller's

    Votes: 17 5.8%
  • Traveller T-20

    Votes: 9 3.1%
  • GURPS Traveller

    Votes: 27 9.2%
  • Mongoose Traveller

    Votes: 105 35.7%
  • HERO Traveller

    Votes: 3 1.0%
  • Other: Explain

    Votes: 29 9.9%
  • Traveller T-5 (Pre-Pub)

    Votes: 22 7.5%

  • Total voters
    294
Classic with many years of house rules and such. Striker for combat - although I am revisiting classic combat with my current group. Books 1-5, 8 (not Merchant Prince or Scouts). My own universe from '77 on.
 
I'm basically out of the 'play' loop, and doing support activities - mostly running Freelance Traveller, but I occasionally do development of my own, with the aim of writing the occasional article FOR Freelance Traveller.
 
Should the question be: 'What version of Traveller do you currently play?' Some choices are not currently being produced except as reprints.
 
CT only, ever, and always.

Yes, I have a couple of MT/T4/GT supplements as resources, but I don't have the rule-books for them... and those "other versions" materials I did acquire have always seemed to have less applicability to my CT game than I had hoped, so I won't be getting any new ones.
 
Mongoose Traveller

Settings:
TNE:1248

Currently working on a Proto-Imperium Setting.
I am also working on a MTU setting that will add features from other games (wormholes etc).
 
I play Classic Traveller generally but have bought some Mongoose stuff, wasnt impressed and am now selling it all on Ebay. So I said CT and MGT although its going to be Classic only from now on. When I say play though, I dont play in a group - I play solo designing things etc and may get my young growing family involved at some point (I hope).
 
MT.

I write my own MT Proto Traveller Universe. Sounds strange I know but it does what it says on the tin. It's a Proto Traveller Universe but done with MT rules.

And I play in an online MT game.
 
My last Traveller game ended almost a year ago.

We moved on to more narrativist systems.

That last one was a hybrid of MT and MGT.
 
Classic traveller is a thread of escapism that has run through my life for over thirty years now. Those little black books have been with me since 1977. I still mildly cringe over some of the notes that date back to my early teens, I can see signs of my developing maturity (and teenage immaturity ) in character bios and adventure plots from the early eighties. When I married and had children my playing style changed ( for some years my characters stopped carrying weapons altogether) I learnt the art of compromise and negotiation. For the last six/seven years I've GM'd exclusively and yet for the past few weeks I've returned to character play. In my mid forties I have just embarked on a campaign over the Internet using gametable.... Something which has proved very enjoyable and has shown me a new slant on role play in general, I know very little about the other players, their tags, their locations around the world some ages and jobs but little else we are connected by a set of game rules over thirty years old and our characters are fast becoming friends.
 
Just got a dose of nostalgia and went looking at some of my earliest gaming notes: at the tender age of 13 I was trying to convince my GM that mech-1 would allow me the rig a pair of chainsaws to a motorbikes' handlebars, no zombies apparently I wanted to try to hunt long necked grazers!!

Two weeks later I was arguing against being prevented from using battledress as a firing platform for a 81mm mortar.

Mind you last night I stole a mans shoes and shot off his big toe.
 
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