I have been puttering around with ship combat recently. Looking for alternative missile mechanics I opened the Fullthrust rules set.
I have touched this before, but has anyone done up adventure class ships in Fullthrust terms?
Related do you class smallcraft as fighters and gun boats and the like or as small ships?
I am looking as the Fullthrust Project Continuum rules from the Emerald Coast Skunk Works site.
I have touched this before, but has anyone done up adventure class ships in Fullthrust terms?
Related do you class smallcraft as fighters and gun boats and the like or as small ships?
I am looking as the Fullthrust Project Continuum rules from the Emerald Coast Skunk Works site.