How much CPU/storage do you need to hold everything you could plausibly use, simultaneously?Different combat systems with nominally the same hardware and differing software costs, but by and large I could see justifying the HG difference.
Maxing it all out:
Code:
Program Spaces
Target 1
Launch 1
Gun-Int 1
Select-3 1
Multi-4 4
Double 4
M/E-6 3
Return 1
Anti-M 2
ECM 3
Navigation 1
Generate 1
Anti-Hi 1
Jump-n n
Total: 24+n CPU spaces, which is a little over a Mod/7's CPU of 20. Note that you can shift Launch to Storage during laser fire phases (and vice versa), and only need to run Nav, Gen, and Jump-n at Jump-time (at which point you can shift almost everything else to storage since this happens in the interphase?).
So, a Mod/8 or higher probably doesn't gain you much in LBB2 combat over a Mod/7.