I think it's nonviable...
heh. and you're assuming full pax/cargo loads with each run.
maybe you can add a broker and do speculation trade.
I think it's nonviable...
Back to the gruddam drawing board
actually, there have been many comments over the years about how the lbb2 trade system is intended, not to work, but to force the pc's into whatever nefarious adventures the referee has in mind. to make the system "work" you'll have to ignore the book and cut construction costs or (or "and") raise cargo rates.
That is a LBB5 design.OK, final CT Book 2 design for the 400-dT Type AP Frontier Trader
Code:Ship: Subsidised Frontier Trader Class: TBD Type: AP Architect: Roger Stenning Tech Level: 13 USP AP-4122221-030000-20002-0 MCr 197.670 400 Tons Bat Bear 2 2 2 Crew: 9 Bat 2 2 2 TL: 13
It's a standard block in my ship design spreadsheets since the 80s. It's the benchmark for commercial designs.Cool. Did a spreadsheet do this (if so, which one?), or did you work it up yourself?
Life Support is kCr 1 for each person not in Low, so it should be kCr 15, not 25.Code:Outgoings Per month Item Book Monthly Cost Actual Cost ======================================================================= Mortgage Varies on ship Cr 823,625 Life Support Cr1000 per stateroom, Cr 15,000 Cr3000 for double occupancy, . Cr100 per low berth, Cr 1,000 Cr1000 per person Cr 25,000 Fuel Cr500 per refined ton, Cr 88,000 Cr100 per unrefined ton Cr 16,800 Repairs and Maintenance 0.1% of purchase price, divided by 12 Cr 1,482,525 Salary: Pilot Cr6000 Cr 6,000 Salary: Astrogator Cr5000 Cr 5,000 Salary: Engineer Cr4000 Cr 4,000 Salary: Second Engineer - Cr 3,500 Salary: Medic Cr3000 Cr 3,000 Salary: Boat Pilot / Gunner - Cr 2,500 Salary: Steward Cr2000 - Salary: Steward / Gunner - Cr 2,500 Salary: Gunner Cr1000 - ----------------------------------------------------------------------- Total outgoings/month Cr 2,462,450 ======================================================================= Full capacity/Occupancy revenue per month: 150 dT cargo Cr 1,600 / J-2 Cr 480,000 4 x High pax Cr 12,000 / J-2 Cr 96,000 4 x Mid Pax Cr 9,000 / J-2 Cr 72,000 10 x Low Pax Cr 1,300 / J-2 Cr 26,000 ----------------------------------------------------------------------- Total revenue incoming / month Cr 674,000 ======================================================================= DEFICIT: Cr 1,788,450 * One months income/outgoings based on two jump-2 per standard month using refined fuel only.
Close config halves the cost of the hull.
M-1 only saves 12 dT, unless you use LBB2 drives in which case it saves 4 dT.m1 would give you 24 dtons more to work with. or mmm/sss turrets would allow better offense and defense and permit agility 2.
M-1 only saves 12 dT, unless you use LBB2 drives in which case it saves 4 dT.
Two MMS turrets will give you 4 batteries f-2 to attack with and two batteries f-3 to defend with, instead of one each.
You need bandwidth 5 for each parsec, so m/5 for J-1, m/10 for J-2, and m/30 for J-6. A bis computer can handle an extra Pc. That's it.First off, and related to the immediate foregoing, how on Gods Green Earth do you determine WHICH darn computer you need to run a particular jump number?
You need streamlining, not Needle. Flattened sphere is also streamlined, but cheaper. In CT that is...AnotherDilbert: Close config may half the cost of the hull, but it's not aerodynamic, and thus cannot make it to the surface of a planet: Needle/wedge is therefore required (and as an aside, the adventure in which this ship will be used, requires the PCs make planetfall in their ship at least once, so there's another reason for that config).
M-1 only saves 12 dT
MMS I assume to mean Multi Mount System?
I meant Missile, Missile, Sandcaster.MMS - you mean double or triple turrets, I take it? MMS I assume to mean Multi Mount System?
You need bandwidth 5 for each parsec, so m/5 for J-1, m/10 for J-2, and m/30 for J-6. A bis computer can handle an extra Pc. That's it.
You need streamlining, not Needle. Flattened sphere is also streamlined, but cheaper. In CT that is...
In MgT even partially streamlined ships can land.
no, he means two triple turrets, six racks total, with one missle rack (factor 2) plus one missile rack (factor 2) plus another missile rack (factor 2) plus another missile rack (factor 2) plus one sandcaster rack (factor 3) plus one sandcaster rack (factor 3). which I wouldn't allow, but that's up to you.
It's not complete and not user-friendly. It requires some modification sometimes, such as Advantages. I don't really want to confuse you with it...Is there a copy of your spreadsheet out there in the wild that I can nick?
I meant Missile, Missile, Sandcaster.
It's not complete and not user-friendly. It requires some modification sometimes, such as Advantages. I don't really want to confuse you with it...
Core, p151, Software table.Thanks. I couldn't find that anywhere. Where is it in the rules?