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Deck plans for...

Which rules edition would you most prefer


  • Total voters
    196
Here's the question, if you could ask someone to design 20-25 new deckplans for various ships... which rules edition would prefer they be compatible with. You can pick more than one.
 
Last edited:
CT

CT is the best to figure the deck plans out for as they can be easily adjusted to fit the other rules sets...converting from CT LBB2 or LBB5 is easy enough to the later rules sets..and it has very low impact on the deckplans..
 
Yes, to all the above.

Other than critical elements like drives and fuel, most everything else found on a ship's deckplan is the same; ergonomics.


Dave Chase
 
Any and all.
Deck plans are deck plans, and all are useful, even if in a 'different' system.

And I 'LOVE' your sig. :D

HiverLord
******
BardicHeart aka Sean

I am the Game Master...
... builder of worlds, maker of rules, dealing with fools. <----
******
 
Sig is courtesy of Alan Parsons Project - Eye in the Sky. Friend of mine used to say it should be the official theme song of GMs. ;)
 
I'd really only be interested in deck plans for MGT. I can and do port everything over from other editions (and other entirely different systems), but I would use MGT as the core in all cases. Deckplans are more difficult to adapt than text.
 
CT for me. I've been creating my deckplans to LBB5 for thirty years, I'm not about to change system now. I'd convert anything else back to CT, and it's extra work I don't need. Though, less work than creating from scratch, no doubt - provided you don't draw up another Empress Marava...
 
Classic Traveller would work the best I think. If you could get them to as good a quality as the old FASA ones even better.


Dude, there have been better "Fan Generated" Plans than FASA's for Years! :eyes rolling: ;)

MO, CT or MT and yes deck plans are basically easy to convert to any version.
 
I love the whole large sheet 15mm deckplan thing. I have FASA's Adventure ship #1 and AHL in the full size sheets and love using them for players. I just got all the CT CD's from FFE this week and am now figuring out how to get them printed full size.
 
Go to something like Kinko's, sometimes they can put them together for you and print them all out on one sheet of rolled paper.

Everyone's comments so far noted and appreciated.
 
I've voted for other since it is not possible to use the stats generated by any of the systems to do a propper job of designing a starship. With any of the system you have to rob from Peter to pay Paul and/or add tonage to the deck plans.

A well design starship is not a set of stats that maximize the capability of the ship. Nor it is a well laid out set of deck plans. It's definitely not the narrative of a first class wordsmith. And fantastic looking artwork is not it also.

It's all four of those elements supporting one another. That is what makes a well designed starship. If you take a close look at any of the starships in Traveller none of them comes close to having all four the elements support one another. It has never happen and will never happen until the starship design system gets a complete redesign and at that point the numbers will not be backward compatible.

In the end use whatever system you prefer knowing that the stats will not match the deck plans and vice versa.
 
My "Other" vote is for GURPS Spaceships: Traveller. I'd love to have a collection of Traveller ships (any era - prefer CT) using the new(ish) GURPS Spaceships rules.
 
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