As an alternative method to make fighters [small pilot-only fighting ships] more flexible, allow greater than 6G acceleration. A real pilot can withstand in excess of 9 Gees for short periods of time. If Traveller can negate up to 6G, then a 15 G fighter is theoretically possible.
Even if the pilot could not endure sustained 15G performance, the rules would allow the ship to have an agility of 15. A fighter could cruise for a long time at 8G with an agility of up to 15 to avoid being hit.
It would be impractical to operate a large ship with the entire crew in g-suits and acceleration couches, so fighters would once again be small, fast and nimble.
I based these maximums on human endurance limits. The combat rules might require a lower limit for playability and the ship design rules could require a lower limit based on space requirements. But the concept is still valid.
Many rules were bent, but few have been broken.
Even if the pilot could not endure sustained 15G performance, the rules would allow the ship to have an agility of 15. A fighter could cruise for a long time at 8G with an agility of up to 15 to avoid being hit.
It would be impractical to operate a large ship with the entire crew in g-suits and acceleration couches, so fighters would once again be small, fast and nimble.
I based these maximums on human endurance limits. The combat rules might require a lower limit for playability and the ship design rules could require a lower limit based on space requirements. But the concept is still valid.
Many rules were bent, but few have been broken.