Originally posted by Larsen E. Whipsnade:
rancke wrote:
"Since he failed to provide a replacement, they're still the best available information."
Mr. Rancke-Madsen,
Gee, I didn't like T4 either, but why does everyone keep forgetting Pocket Empires and Imperial Squadrons? Both contain taxation, budget, and fleet building rules, albeit in broad brushstrokes.
And were you able to work with them? I wasn't (and I tried). At least, I tried
PE. I don't recall doing anything with
IS. I thought the economy of
IS was more or less a cut and paste of previously published material, but I shall certainly check it out now, in case I'm mistaken.
I mean they're not going to give you the number of urinals in the auxiliary bridge's port side fresher aboard the INS battlewagon Bulging Thunder but do you really need that level of detail anyway?
No, I don't. Nor do I recall ever saying anything that would give anyone reason to believe I did.
Yeah, PE does deal with exo-Imperial mini-polities and IS does deal with M:0 era navies, but are they any worse a fit than TCS which is set in a relatively remote non-Imperial cluster in the midst of a seven-way arms race?
It doesn't sound like it. But on the other hand, I've long ago managed to adapt the
TCS and
Striker rules from fitting a remote non-Imperial cluster in the midst of a seven-way arms race to fit a peacetime Imperium (to my own satisfaction; if others disagree they're welcome to tell me where I'm going wrong, but "It's not canon" doesn't do that, it simply discards the baby with the bathwater) whereas I've given up on doing the same with the
PE rules.
"... why not use it anyway?"
Because you'll be building your house upon the sand?
I believe Mr. Miller has deliberately avoided all attempts by other parties to pin down the 'nuts & bolts' details concerning Imperial governance, finance, and budgets in order to maintain Traveller's malleability.
I have a less charitable opinion of Marc Miller's action in decanonizing those rules, but let that go. What do you suggest I do instead? What you consider a laudable mallability I consider a frustrating vagueness. I want details concerning Imperial governance, finance and budgets in my own Traveller universe, and I think it is a big, ugly flaw in the Traveller rules that they don't provide me with easy ways to get them. Better yet, since I try to keep MTU as close to the OTU as I can manage, the Traveller background material should just tell me how they work, so that I can spend my energy on coming up with new adventures for my players.
OK, I don't blame anyone for not publishing
CT:Nobles or
MT:The Imperial Bureaucracy, because there's only so much a game company can publish per year and enough white spots in the Traveller universe to keep a score of publishers busy for the rest of my life. But I can, and do, blame MM for invalidating a bit of already existing published material without providing a substitute. However lacking in scope and detail
TCS was, it was at least better than nothing. I don't appreciate MM vaguing that up for me any more than it already was.
This deliberate vagueness allows you to make whatever assumptions you want about budget levels and fleet strengths and mold your TU from those starting points while allowing others to make different assumptions to mold their TUs.
In other words, it's not a bug it's a feature? [Rude expletive]! The OTU is
one universe. Nailing down how things are in that one universe doesn't prevent anyone from doing things differently in their own TU. Especially if he had rules that nailed down what assumptions led to what consequences.
All are 'correct' and the game goes on!
I'm not talking about all Traveller universes. I'm (as nearly always) talking about one single Traveller universe, and for any one universe 'all' are
not correct. Only one truth applies per universe, and leaving the question of which truth applies to the OTU unanswered is merely avoiding the issue. If MM don't want to nail down how the Imperium works in the OTU then he shouldn't have an OTU in the first place.
Finally, keeping these details vague isn't going to keep them out of canon forever, it just ensures that when they do show up, they're likely to be one huge inconsistent mess. Every time someone writing an official bit of adventure or background material sticks in a reference to Imperial governance, finance, budgets, force levels or any other damn detail about the Imperium, facts solidify and embed themselves in OTU canon. Only now they're pretty much guaranteed to result in horrible belief suspender snappers.
Hans