Originally posted by The Shaman:
Just out of curiosity, have you actually tried it yourself? No, of course not, you don't actually play the game, do you?
I have played it, and besides, it's a complete fallacy to claim that you need to play a game to understand how it works.
If you had you'd notice the inconsistencies between what is claimed to be backwards compatible, and what really is.
I know there are issues with it, I've never claimed there weren't. I'm talking about the
setting here, not the systems. And the
setting is by and large compatible with that of CT, because there's not much difference in the technologies of the eras. The events going on in the background are a bit different, but that's it.
If I was only buy the setting for background fluff, like I did GURPS Interstellar Wars, then it's not a problem, but when I buy a starship supplement, or a gear guide, and the crunchy bits I bought it for don't match up, that's a problem for me.
I thought T20 supplements had CT stats in them too?
Great argument, except that it has no basis in fact: I wasn't talking about specialty cars or stereo systems, not did I suggest that was was good for Traveller publishers was good for BMW or Blaupunkt. (Those pesky logical fallacies are creeping in again. . .)p
You know, I can always tell when you're losing the argument because that's when you start claiming that you're running rings around your opponent.
With 1248 Avenger is catering to the existing market that liked TNE and wanted to see it move on, and also hoping to get new players interested in a dynamic, exciting Traveller setting where their characters can make a difference. You can sit there and harangue them for catering to a niche in the market, but they're doing pretty well out of it and so long as that's the case then their existence is justified. Same applies to the fancy car and stereo makers - if their niche market wasn't there, then they wouldn't be in business.
The fact that you fail to see why a manufacturer would bother to cater to anyone else that isn't the core market indicates more a lack of understanding on your part than a lack of business acumen on the manufacturers' side.
This thread is about fracturing or fragmenting the Traveller fanbase. Are you suggesting that supporting the New Era crowd with 1248 is a good thing, even if it contibutes to further splintering? Isn't that fracturing exactly what many in this thread are concerned about?
No, because 1248 is just a setting, not a new system. It's a systemless product too, IIRC. It's there to cater to the existing market (and any generic sf gamers too, since they can just as easily take the setting and drop it into whatever system they're using).
T5 on the other hand is going to be a new system, and THAT is what fragments the market because then we'll have people playing CT, MT, TNE, T4, GT, T20 AND T5.
</font><blockquote>quote:</font><hr />Originally posted by Malenfant:
. . .and certainly has more than the sociology-textbook/instruction-manual-that-is-T5.
Again, I hold no opinion on something that I haven't seen yet.</font>[/QUOTE]So you keep saying. However, I
have seen it, and that's my opinion of it.
Originally posted by Malenfant:
As was offered upthread, Traveller continues to hold a reasonable position in the RPG market, so your argument fails on the facts.
My arguments are well supported by facts (not anecdotal evidence), actually - I wouldn't be saying them otherwise.
Traveller doesn't remotely hold a 'reasonable position in the RPG market' - it may be widely recognised by name and reputation but I'd be very surprised if it rated in the top 5 or even top 10 SF games in monthly sales given that GURPS Space, Star HERO (both of which are vastly superior generic sf toolkits), Shadowrun, Battletech, and a myriad of other SF games are around and actually being produced and put on the shelves of the gaming stores. I've not seen any new Traveller books on the shelves for years now, and PDF sales still really don't count for all that much in market share.