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Mongoose High Guard

This still seems to be messed up...and yet they have a 200,000 ton Sylea class battleship in the book with 2x Core/9 computers...and Jump-3. Thus I have to believe the table is supposed to say MAXIMUM jump, not minimum.

I have posted a question about this to the Mongoose boards and we'll see what they say.

Allen

It HAS to be MAXIMUM jump for that computer or it is completely broken and none of the designs are correct.

I see it as 2 columns that help determine the size of Core computer you need.

There will be a Core size based on hull size and a Core size based on Maximum Jump. The larger Core of the two is the smallest that you can install.
 
It HAS to be MAXIMUM jump for that computer or it is completely broken and none of the designs are correct.

I see it as 2 columns that help determine the size of Core computer you need.

There will be a Core size based on hull size and a Core size based on Maximum Jump. The larger Core of the two is the smallest that you can install.


I agree with you but there has not as of yet been official confirmation, unless it has occured recently.

Allen
 
Actually, it depends on the way you read the table. From one PoV the table is saying this is the minimum computer for this jump and this tonnage. Admittedly it is unclear, from the way the table is laid out, but if you swap those labels to maximum you'd get the same ambiguity from the other way.

If you moved the tonnage and jump columns to the right of the computer rating it might make more sense...
 
On HG Chargen

Got my copy last night... after I got home from a session where we made characters. I was initially disappointed, but after reading through the chargen, I was glad I didn't have to deal with working through poorly worded and considered bits in play.

First off, there's the whole "wrong table of contents" and "see page XX" issues. I see mongoose is not going to shed their rep for editing anytime soon.

Then... it seems like they brought back the "real world analog" (E1-E9/01-O10) ranks scale. But they keep once per term advancement. I intend to write a house rule adressing that. Ninja edit: I found out there is a quick promotion rule, but it's part of transitioning to the advanced branches. Which just goes to show that even if it's not broken, it's certainly not clear.

Second, the whole thing about changing careers but still being in the navy is confusing to me. "Sorry about that whole attempt to transfer to the flight branch... I'm afraid it's to the streets with you." Er... huh?

I thought they might have a rule addressing this, but the one they have sort of doesn't make sense. You need to either make the qualification roll or meet the previous term requirements. It still doesn't make sense to me why you'd get kicked out if you don't make the qualification roll, but at least there's a way to safely choose another career path.

But then, looking at the previous term requirements: support actually makes sense. You have to have skills appropriate to the specialization to go that way. But apparently, most other career branches aren't so discerning. Engineering, Gunnery, Flight... all you need is service time. :/

Which makes me wonder, was the intent here to add skill requirements to all branches, but the ball got dropped? The house rule I see coming here is to make requirements like support for the rest of the specialties.

So, has this been brought up on the Mongoose forums? Is there errata forthcoming? Or am I just missing some little clause somewhere that makes this right?

I do like the concept, and the way that event table can really help make a rich character, and the system can give the players a lot of choice. It it seems just *this far* >< from being ready for prime-time.
 
you can return your HG for the new, correct reprint and get a free copy of say SCOUTS which is coming out now. Just need to ship it to them, and wait for the package to come back. There was an office foul up at the printers as I recall, perhaps incorrectly, they used the wrong disk, the last prelease version not the final version.

Anyway they'll make it good, and give you a free book, gratis for your pain.

Look on the mongoose boards for traveller to find the topic and details.
 
It's tradition...

I'd be tempted to hang on to a few of the misprints - think of ebay in a few years time...

... It's tradition that HIGH GUARD be screwed up.

Does anyone still have copies of the first edition classic Traveller High Guard that was completely replaced by 2nd edition we know and love?
 
Welcome aboard Almuric :D

(another tradition upon first posters no matter how long they lurk, when some of us notice)

And yes I have a copy of HG1 too, a cheap buy/hand me down(?) when a friend bought HG2 and didn't want/need it anymore. And I've held onto it all these years, and agree with Mike, bits of it are worth keeping and using :)
 
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Color me curious, what was wrong with the 1st that the second completely replaced it?

What are some of the good bits? Cash is tight, like to have a good reason before I pencil it into the budget.
 
Color me curious, what was wrong with the 1st that the second completely replaced it?

In my opinion nothing was wrong with it, I think it was mostly a matter of a change of ideas. Some for the better some not.

EDIT - You know what, it wasn't even a matter of change for better or not. It was just changes. The two aren't really compatible, but very similar, if you follow. More closely related than HG to B2. Though HG1 is maybe closer to B2 than HG2.

The character gen section didn't change at all, just the ship construction and combat.

What are some of the good bits? Cash is tight, like to have a good reason before I pencil it into the budget.

Let's see, a quick off the top of my head and skim...

Streamlining was more Book 2 methodology, no "partial streamlining".

Ability (and rules) for importing higher tech to build ships above local TL

Different drop tank rules

Different drive percentage tables

EDIT - oops, wherein I also meant to mention that Jump Drives don't need Powerplants

Different weapon factor calculations

Different armor calculations

Computers only up to model/7 (EDIT - and as noted by Mike below - Fib and Bis for the full range)

Medical crew section (I'm convinced it was dropped by accident)

A nice summary of items for inclusion, many subsumed in the stateroom tonnage and cost (sickbays and... too many to mention here in the time I have)

Some interesting differences in design reflecting 1st printing of LBB1-3, like the Jump Governor.

Planetary bombardment rules using missile magazines and bays.



...I'll leave it to you to decide which are the "good" bits ;)
 
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Computers can have fib and bis models all the way up to the model 7 computer in 1st edition.

D'oh, that's right, I was only going on memory and a quick glance at the tables. The text describes the alternates. And that must have been where I got "my" ;) full Bis range idea years ago. Thanks for sourcing that for me Mike :)
 
No probs ;)

The odd thing is the USP codes in 2nd edition suggest that the bis and fib models all the way up to 9 are possible - but bis versions really aren't needed in HG2 combat.
 
No, because it is now page 10 and this thread has drifted like lots do ;)

Like it or not CT is what underpins every version of Traveller.

You will find lots of threads on the TNE, MT, T4 etc sections that drift into other versions TNE turns into T4, CT turns to MT etc.
 
No, because it is now page 10 and this thread has drifted like lots do ;)

Like it or not CT is what underpins every version of Traveller.

You will find lots of threads on the TNE, MT, T4 etc sections that drift into other versions TNE turns into T4, CT turns to MT etc.


First of all, "like it or not" is not the issue. I have no problem with CT as a game itself.

I distinctly recall Hunter saying to post about CT in the CT section. It makes sense; otherwise there is little reason to have separate sections for the separate versions.

This thread is about the Mongoose version of High Guard. Just because threads drift doesn't mean they should be allowed to go on off-topic forever. There are rules regarding this sort of thing, and there's a whole CT section which would be a fine place to have a discussion about the CT version of High Guard.

Allen
 
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