In the Imperium, especially given the efforts of (some) nobles and one of the missions of the Scouts (to encourage technological progress), it seems there should be some technological creep--by which I mean that a lower-tech culture could make use of and even produce more advanced tech in some cases--say a tech 4 (ca. early 20th Century equivalent) could easily make plenty of tech 5 (1930s) items, and even in theory tech 6 or so (1940s), to a limited extent. Often this would mean bypassing some "primitive" models--say, Wright-brothers fliers, or all the plethora of automobiles (fossil fuel-powered, as well as steam, etc.) to focus on what works best in general.
My question is, how much is this true, and what sort of limits apply? Obviously, a Tech 1 place would have trouble skipping ahead to tech 3 or 4, and skipping to tech 10+ would be pretty absurd, but could a tech 8 world apply tech 10-12 ideas to get there, or would it be too difficult?
Maybe in short, given the availability of the full gamut of technology (in theory), what sort of effect does this have on cultures that are willing to apply it to develop their local technology base?
My question is, how much is this true, and what sort of limits apply? Obviously, a Tech 1 place would have trouble skipping ahead to tech 3 or 4, and skipping to tech 10+ would be pretty absurd, but could a tech 8 world apply tech 10-12 ideas to get there, or would it be too difficult?
Maybe in short, given the availability of the full gamut of technology (in theory), what sort of effect does this have on cultures that are willing to apply it to develop their local technology base?