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CT Only: The Draft in the Third Imperium

Similar to having three vehicles per crew: one in the line, the second prepped waiting to go into the line (also good for training purposes), and the third in the shop/dock.
 
Similar to having three vehicles per crew: one in the line, the second prepped waiting to go into the line (also good for training purposes), and the third in the shop/dock.
The rule of 3 informed US practical carrier availability for decades. Nowadays they are practicing surges and crew swaps to get more on station time.
 
The Imperium has already shown it has ways to "incentivise" those who "volunteer"...

land grants to veterans
enlistment to pay off medical
enlistment to avoid "unemployment insurance"
in lieu of prison sentence...

insentive
 
Amateurs talk tactics.
Dilletantes talk strategy.
Professionals talk logistics.
Real professionals talk supply chains.
Yep, it's winning the future battle.

Grant and Sherman at Shiloh:
"Well, Grant, we've had the devil's own day today, haven't we?"
"Yes. Lick 'em tomorrow though."
And they did.
 
It is close, but not quite. I do agree with all of the statements. It should be noted that the Italian military in World War 2 worried a lot about logistics and supply chains, knowing that this was a major problem for Italy. The German military worried about tactics and strategy, and thought that logistics and supply chains would automatically appear. As for the Japanese, logistics and supply chains were beneath the notice of a true warrior.
 
German military was hidebound, when Guderian was quartermaster he fought with the artillery branch as they said to be motorized they needed trucks for their horses.
 
The way I see the draft in Traveller, is that the 3I has lots and lots of surplus manpower and needs something to do with all of it. There's only so much call for manual labor, colonization and expansion has standards, so...

Those unable to get in the service because of ability are often drafted to serve in... lesser roles, shall we say. That is, you get drafted to do menial things that need doing but nobody wants to do them, so you get forced to do them. So, you get drafted and become security guard 4th class (not capitalized because you are that unimportant) and sent to some backwater where NOTHING ever happens to stand at attention and open a door for Important People several times a day. A weapon? My god, who do you think you are, a Security Guard 2nd Class?
 
The way I see the draft in Traveller, is that the 3I has lots and lots of surplus manpower and needs something to do with all of it. There's only so much call for manual labor, colonization and expansion has standards, so...

Those unable to get in the service because of ability are often drafted to serve in... lesser roles, shall we say. That is, you get drafted to do menial things that need doing but nobody wants to do them, so you get forced to do them. So, you get drafted and become security guard 4th class (not capitalized because you are that unimportant) and sent to some backwater where NOTHING ever happens to stand at attention and open a door for Important People several times a day. A weapon? My god, who do you think you are, a Security Guard 2nd Class?
May be a social stability thing the psychohistory wonks came up with especially with the advent of robots.
 
So, you get drafted and become security guard 4th class (not capitalized because you are that unimportant) and sent to some backwater where NOTHING ever happens to stand at attention and open a door for Important People several times a day. A weapon? My god, who do you think you are, a Security Guard 2nd Class?
"No gun? What do I get?"
"A whistle."
"Who shows up?"
"A security guard 3rd class."
"Does HE have a gun?"
"No. He has a radio."
"Who does he call?"
"A security guard 2nd class, who has a gun with no bullets."
 
I would guess that in terms of demographics, interstellar navies take up a very low (sub)percentage, though civilian support personnel might require more than perceivable.

Ground forces could be anywhere between one hundredths to half a percent.
 
I would guess that in terms of demographics, interstellar navies take up a very low (sub)percentage, though civilian support personnel might require more than perceivable.

Ground forces could be anywhere between one hundredths to half a percent.
My draft uses LBB1 and S4, so a lot more semi-civilian surprise options then the 5/6 service results originally.
 
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Not much point if you can't equip them, properly or half assed.

It's easier to manufacture equipment for ground forces, one would suppose, than build armed starships.
 
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