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What Version of Traveller do you play? Reprised

Which edition do you play most?


  • Total voters
    253
  • Poll closed .
Perhaps "Hybrid of Systems / Explain Below" could be added as an option (as distinct from generic "other")?
 
Agree, I can't decide between CT and other.

Although based on CT there is so much stuff borrowed from other versions that other/hybrid should be my choice.

CT + ;)
 
We have primarily used CT/MT in the past (I have always seen MT as a consolidation of the mechanics of CT and Striker), but are likely to be significantly using MgT in the near future. But there are also a number of little details in T4 that I like and often "import" (I really like the way personal armor was done, for example).

I like a lot of the T5 tech details for starships, and I would like to see a T5 Starship Combat played out (after second-beta testing and errata are done).
 
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I've definitely played the most CT, even recently.

But aside from "one-off" adventures, I prefer Mongoose's level of sophistication in the character generation process. Especially with non-humans and such.

So I chose "Mongoose", even though the real answer is "MgT and CT, depending on how committed the players are."
 
I voted for Classic Traveller, but I have done some modifying of it, and use a different combat system not derived from any of the Traveller systems.
 
For actual play, I find that less is definitely more ... so I lean towards Classic Traveller modified with Rule 68A.

For STUFF (like Starships and Guns), More is More!
So I want CT compatibility, but I want to use Striker and MT and FF&S to get as much realism and chrome as I can before I shoehorn it into CT or MgT (which are fairly compatible for stuff).
 
I've chosen to parse the question somewhat; the version of Traveller I've played most often and would choose to play again is CT.

(My group isn't big on Traveller so when we play sci-fi, it's Thousand Suns instead. Not that that is a bad thing ;)).
 
While I draw setting material from all of them to varying extents, T5 is still the best system developed so far. That the BBB has put people off because of the previously identified issues doesn't take away from the fact that this system is, in my opinion, the best integrated iteration so far.
 
CT base, with bits mixed in from other editions and some homebrew.

Eagerly awaiting a more mature, error-corrected T5, in which case I might be able to make that my base rules, with bits mixed in from CT etc.
 
The last gaming session I ran was about four or five years ago. I used Snapshot for personal combat but used the G-Traveller deckplans and a few other items.
 
CT.

I'm comfortable with the system and I have a lot of supplemental materials I bought over the years.
 
CT/MT/MGT hybrid using select parts of T5 now as well.
 
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