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Now that I am reffing again - it's a hybrid: Mongoose for char generation, mostly Classic for tasks, GURPS stuff for various flavors/chrome, some T5 mechanics where I think they fit in, and a lot of winging it.
MJD's house ruled CT variant, using an MT-esque task system... not a whole lot of detail is available here; it was mostly discussed on MJD's own boards.
There was a rumor that it was supposed to be shopped to Marc, but was beat to the draw by Mongoose.
I've been going through my gaming materials as of late, and the vote here is definitely an hybrid of CT, with elements of MT, TNE, T4 plus DnD and Arduin Grimoire (both of those for low tech worlds where the weapons technology is mostly pre-gunpowder and psionics is considered "magic").
The Classic Traveller Compilation CDs from FarFuture.net Followed by the GURPS Traveller CD's. These two sets will give you the best coverage of Traveller and the 3rd Imperium background for referance.
Rules wise it all depends on what flavor of rules that suits you and your group the best.