WARFARE:
Age of Sail: The long slow pounding allows warships time to recognize defeat, surrender and be taken as POWs. This time to ponder allows for the possibility (however unlikely in real life) of a Hollywood type of “Gentleman’s War”.
The Modern Age: The swift sinking of a ship will leave little time for the rescue of survivors even if you wanted to rescue them. Plus your warship (or more likely, your attack submarine) is vulnerable to an enemy counterattack while you are trying to rescue prisoners from the freezing waters. You have no room to house prisoners even if you can rescue them. The “need for speed” allows no possibility (even if it were desired) of a Hollywood type of “Gentleman’s War”.
Traveller: The slow pounding allows for the possibility of some aspects of the “Gentleman’s War” (surrender and POWs). Taking Prizes seems unlikely given the limited time before local reinforcements arrive. How would a fleet handle the total defeat of local forces, but sustaining heavy damage? You have two weeks to make repairs and nothing to prevent your commandeering the orbital shipyards and any planetary resources you might need. If the world cooperates, the victors might be merciful and destroy only the strategic targets (like the shipyard and weapons factories). Is it reasonable to expect different races to spare civilian populations because “Total War” will lead to reprisals in kind and that is too expensive for both sides?
Age of Sail: The long slow pounding allows warships time to recognize defeat, surrender and be taken as POWs. This time to ponder allows for the possibility (however unlikely in real life) of a Hollywood type of “Gentleman’s War”.
The Modern Age: The swift sinking of a ship will leave little time for the rescue of survivors even if you wanted to rescue them. Plus your warship (or more likely, your attack submarine) is vulnerable to an enemy counterattack while you are trying to rescue prisoners from the freezing waters. You have no room to house prisoners even if you can rescue them. The “need for speed” allows no possibility (even if it were desired) of a Hollywood type of “Gentleman’s War”.
Traveller: The slow pounding allows for the possibility of some aspects of the “Gentleman’s War” (surrender and POWs). Taking Prizes seems unlikely given the limited time before local reinforcements arrive. How would a fleet handle the total defeat of local forces, but sustaining heavy damage? You have two weeks to make repairs and nothing to prevent your commandeering the orbital shipyards and any planetary resources you might need. If the world cooperates, the victors might be merciful and destroy only the strategic targets (like the shipyard and weapons factories). Is it reasonable to expect different races to spare civilian populations because “Total War” will lead to reprisals in kind and that is too expensive for both sides?