RainOfSteel
SOC-14 1K
I believe FFE would be making a disastrous error if they avoided dealing with this, one way or another. Whether they explain it realistically or just pave it over with liberal quantities of handwavium, I don't care, but dealt with it must be, or endless arguments there will be.Originally posted by alte:
Of course the problem with dealing with the basic hard science credibility problems Rain and others identify is that they mostly are too fundamental to Traveller to be discussed in the playtest anyway.
Can I point out that T5 has been under development for quite a while now? As in years. If they aren't close to being stable on the major rules components, then something odd has been going on.Originally posted by alte:
Somehow I can't see this sort of material coming out early in the playtest process and would much rather Marc worked on getting the rules mechanics first.
I guess a big problem is a lack of info on what's going on with T5 from FFE. Annoucing the game's publication date, and then following on with nothing, is not encouraging.
This goes against both the Evangelism, and the Fann Involvement bullet points.
Very little, although there have been many extensive debates by highly educated individuals on CotI and the TML.Originally posted by alte:
There is also a question in my mind as to how many of the big technological credibility issues have truly never been addressed before in published material (whether the handwaves offered are good enough is another question).
You would not have believed the debate about just "landing gear" for starships (in relation to wilderness landing sites and capabilities). Some of the posts got toasty.
I have friends who refuse to play Traveller because it is a high-tech SF game, but that the high-tech elements don't look very high-tech to them. This includes a lack of genetics and medical tech, cybernetics, AI, and nanotech. If these elements are not carefully considered and dealt with so that they are successfully retconned into the OTU, a largish demographic of SF RPGers will be shut-out of T5 at the get-go.Originally posted by alte:
I actually did like the way the GURPS Traveller book at least raised the 'why no AI and no Nanotech and no hordes of cyborgs' questions and T5 should do something similar for these and the other problems that exercise the technogrognards amongst us.
While Traveller cannot be all things to all people, in its current state, it appeals to very few. That will have to be changed. The demographic Traveller appeals to must be expanded.
Some of use are going to get hurt by this, some of our sacred cows might get slaughtered. Or, at least, I hope they will, even if those cows are mine (I've already mentioned the TD#9 Imperial Palace). As long as the it advances the whole of Traveller and T5 in the end.