Supplement Four
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THe book you cite from (TTB) postdates the release of Supplement 4.
I do default to TTB, because it's the latest (and arguably "best"--but I don't know what side of the argument I'd be on ) version of the CT rules, but that doesn't debunk The Big Presumption.
The vast majority of TTB is cut-n-pasted from the earlier editions of Traveller--back when Traveller was only Books 1-3.
The Big Presumption remains valid because of that.
No, the presumption that the rules are explicitly PC oriented is bogus, especially since combat included specifics on unskilled penalties, even as it notes no PC's generated with the book will be subject to them.
The BP states that "most" rules are biased by PCs, not "all". There has to be some room for non-PC rulings.
As I suggested before, do you think TL 4 NPC Joe Citizen who's never been introduced to high technology was in mind when the low berth revival roll was written? Or the Vacc Suit throws?
Heck no!
It was the PCs: The people with Army, Navy, Marine, Merchant, Scout, and Other experience under their belts that those rules were written for.
I'm sure, for instance, if NPC Joe Citizen was in mind, the low berth revival throw would be a lot harder!
The Big Presumption stands.
On the air/raft issue, I quote page 110: "Individuals usually must have skill in a specific vehicle type i order to properly opertate that form of transportation."
Nice catch! It has been a while since I'd read that one!
But, I'll have to trump ya on the air/raft issue o:.
Check out the Air/Raft skill description, pg. 22.
Most people are aware of the basics of operation of such vehicles.
Thus, the task shown in the skill description does not come with a requirement that air/raft skill be held by the air/raft operator.
I mean, the task clearly does not require the skill, and that sentence backs it up.
As does this statement from your post:
"All characters are assumed able to operate wheeled vehicles (in slow speed, non dangerous situations) without any skill."
This is what I've been saying. YOU said air/raft skill was required to pilot an air/raft. YOU said ATV skill was needed to drive an ATV.
I'm the one that said the skills are not necessary--that many tasks in CT can be attempted without the character having the skill.
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