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Does anybody have the civilian vehicles book ?

I don't believe Military Vehicles will fill this gap, Kilgs. I heard that the vehicle design part of Military Vehicles is identical to the one in Civilian Vehicles. No extra options or luxuries.

Which is a shame, if what I heard is true.
 
Sorry to say that Military Vehicles doesn't.

I'll reiterate what I posted earlier. Military Vehicles does NOT "upgrade the vehicle creation system from Civilian Vehicles"

It does give you "the armour and weaponry you need for mass destruction" though but then so does Civilian Vehicles.

This is because Military Vehicles reprints the vehicle creation system from Civilian Vehicles in its entirety. The first 25 pages are IDENTICAL to civilian vehicles in text, layout and examples (but not artwork). There is nothing new added to the design system. :( Sorry

There are however several nice designs; Assault Station (SHIELD's helicarrier or Spectrum's Cloud Base?); Assault Capsule (a tunneling APC); Armoured Train; Grav Copter; River Ironclad. All worth a look, love 'em or loathe 'em. :)
 
There are however several nice designs; Assault Station (SHIELD's helicarrier or Spectrum's Cloud Base?); Assault Capsule (a tunneling APC); Armoured Train; Grav Copter; River Ironclad. All worth a look, love 'em or loathe 'em. :)

Sounds like fun. I'd definitely buy the book for the Valiant / Cloud Base vehicle, even if the vehicle design section does disappoint by being identical to the one I bought with Civilian Vehicles.

My setting needs Valiant - style assault station settings. Preferably like the British fleet of sky carriers from Sky Captain and The World of Tomorrow.

Of course, I can use Civilian Vehicles already to design such a vehicle. I guess I'd better see if I can do just that.
 
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I enjoyed the breadth of watercraft for today's adventure set on Nexine. I got to just hand the book over to the players and watch them argue about what to rent.

In the contest between a luxury yacht towing a deep-sea sub and a normal sub going out on its own, the latter won. And here I thought the PCs were going to take some surface craft!

(I even tried to talk them into a canoe ;).)

I think they're going to rent the luxury yacht next time, now that they've got some new cash from some salvage finder's fees.
 
I enjoyed the breadth of watercraft for today's adventure set on Nexine. I got to just hand the book over to the players and watch them argue about what to rent.

In the contest between a luxury yacht towing a deep-sea sub and a normal sub going out on its own, the latter won. And here I thought the PCs were going to take some surface craft!

(I even tried to talk them into a canoe ;).)

I think they're going to rent the luxury yacht next time, now that they've got some new cash from some salvage finder's fees.

Awesome. :) This is the sort of thing that makes Traveller work for me.
 
Using the vehicle design rules can you exactly recreate the ground car and air/raft on p103 of the core rule book? Can one recreate the vehicles in Mercenary exactly with the same armor, weapons, speeds, cost, etc. with the design sequences?
 
Nope, there's a caveat at the start of the book indicating that they have remade many of the vehicles from the core books and these now should be considered as superseding prior published designs.

Plus ça change, plus c'est la même chose. :D
 
I wouldn't say it was a lie, I'm sure it was what they were working on but here's a quote from Military Vehicles.

Please note that some of the Military Vehicles listed in the Traveller Core Rulebook have been included here, but using the new design rules there are some minor differences between them. You can of course still use the original vehicles but we recommend that you use the versions listed here if you want full compatibility with this and future books

I think they've got as close as they could.

I do feel a little cheated that the Military Vehicles book does not contain any additional features for the Design System especially as even the back cover tells us it is "Upgrading the vehicle creation system from Civilian Vehicles." In that respect it falls short of the mark.

It does give you a good start for a vehicle design system, lots of options. Not as good as the Megatraveller version but nor is it quite as complex and it certainly isn't a FF&S but it's not bad. Just choose which of the two books you feel you need.

I'll add that I hope I'm completely wrong about Military Vehicles and that perhaps it's a terrible first printing error and that it should have had lots of extra options & upgrades but it doesn't look likely.
 
I do feel a little cheated that the Military Vehicles book does not contain any additional features for the Design System especially as even the back cover tells us it is "Upgrading the vehicle creation system from Civilian Vehicles." In that respect it falls short of the mark.

Strictly my personal opinion, but I think that the part where you were 'cheated' was the inclusion of so many rules and options in the 'Civilian Vehicles' book.

Civilian vehicles should be unarmed and unarmoured with minimal sensor systems. If the civilian vehicles book had omitted the Weapons, Armor and Advanced Sensor rules and options and the Military vehicles book had added those options (while omitting the basic design rules) then you would be forced to buy both books and you would have something closer to what you expected.

Instead they offered you all of the rules with either book and only the included designs differentiate the books.
 
Strictly my personal opinion, but I think that the part where you were 'cheated' was the inclusion of so many rules and options in the 'Civilian Vehicles' book.

Civilian vehicles should be unarmed and unarmoured with minimal sensor systems. If the civilian vehicles book had omitted the Weapons, Armor and Advanced Sensor rules and options and the Military vehicles book had added those options (while omitting the basic design rules) then you would be forced to buy both books and you would have something closer to what you expected.

Instead they offered you all of the rules with either book and only the included designs differentiate the books.
To me the cheat would be that they didn't come out with a single, all inclusive vehicles book.
 
I think where you buy Civilian Vehicles for the Design System and then Military Vehicles fails to live up to its advertising is where I feel cheated. I bought for the rules more than designs.

Sometimes battle dress is just not enough. Upgrading the vehicle creation system from Civilian Vehicles, Military Vehicles gives you the armour and weaponry you need for mass destruction. From simple scout skimmers to heavy self-propelled guns, to giant walking mecha, Military Vehicles contains everything a Traveller needs for self-defence on the road, in the wilderness and in the skies.

So this book DOES NOT upgrade the vehicle design system. I suspect if I were to check with Wiltshire Trading Standards they would insist on the above quote being changed both online and on the back of the book. Now it makes no difference to Mongoose Publishing's overall sales but this is one case where I won't be buying the pdf when it comes out in addition to the print version, at least not for both books.
 
Civ and Mil Vehicles

I too was anxious and got both (shame on me for not reviewing this thread earlier)!

Indeed, both books are near-identical for the first 27 pages. Some differences are the art and poor proofing in Military Vehicles (header fonts are more-than-occasionally messed up). Even the construction example is the same across both books.

BOTTOM LINE: As said above...pick one.

For Mongoose: I loathe to say the blub on the back of mil vehicles is false advertising but the word "upgrade" obviously has different meanings to you and me. I don't see it.

ALL THAT SAID...

The Vehicle Creation System appears rather straightforward. Am still working my own samples. Also trying to see how the Hammer's Slammers vehicles fit in (or if they are "broken" for the sake of that franchise).
 
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