One might suppose this; however, a naval commander who failed to engage pirates (especially if ordered to do so) would likely face mutiny or be relieved of his command (at best), and could end up being blackballed for cowardice, imprisoned or even executed. There are plenty of examples of this IRL.
Of course a naval commander who's directly ordered to engage a superior enemy, or whose orders don't leave him any discretion, has to do so or face a court martial. The question is, how likely is it that he would be ordered to engage regardless of the odds? This is certainly a place where mileages may legitimately vary. But if they stay, they'll stay to fight. I can't see any admiral ordering his ships to surrender to pirates rather than running away.
I agree about the fighting, optimally the pirate would take the government ship(s) without bloodshed. However, the historical record shows that pirate vessels rarely docked in any port for repairs; repairs were made by crew, and if their ship was badly damaged in an engagement, the pirate crew simply took their victims' ship(s), destroying the rest.
And that is one of the differences between historical piracy and Traveller piracy and why analogies between the two are often flawed. Historical pirates could repair their wooden ships on deserted beaches at the cost of the labor. Traveller pirates has to get their damage repaired at fully-equipped repair facilities at the cost of megacredits.
(Also, historical pirates could disguise their ships. The ships Traveller pirates capture are chock full of engines and electronic doodads festooned with serial numbers. Faking a transponder is possible, but it's an axiom of mine that no pirate can disguise a captured ship against a really thorough forensic examination.)
rancke said:
3) Any pirate that successfully engaged a national ship would touch off a massive hunt. It would be vital to make sure he didn't leave behind any evidence of his identity. It would be difficult to make sure a losing opponent didn't jump away with files full of sensor data.
Is there anything in canon which supports this assertion?
The Imperium's attitude towards piracy can be judged from the way they reacted when they found out Tarkine was clandestinely supporting piracy (It sent a task force to replace the government and made Tarkine a client state) and when the people of Lewis imposed excessively high tariffs on visiting merchants (they sent a 60,000 T cruiser to ask them to mend their ways).
How would the US react if an armed ship captured a coast guard vessel and sailed off with it? Would they try to track it down? Would they want it back?
(By national, I assume you refer to an Imperial starship, or one belonging to a local or regional sovereign government.)
Yes.
I'd argue that (in the Third Imperium, and certainly earlier) large ships (destroyers and up) and also squadrons of smaller ships are going to be too important a military resource to be squandered on the engagement of pirates.
That may be because you haven't considered the difference in cost of destroyers and combat vessels (Of which the regular IN has between 20,000 and 28,000). You can get 25
Chrysanthemums for the cost of one
Gionetti. And the
Gionetti is a light cruiser. The average combat vessel (which includes battleships and 1,000,000 T carriers) would be considerably bigger. As for patrol ships, which are a better match for canonical pirate vessels than the
Chrysanthemum, I don't have the cost here, but as 400 T vessels, they presumably cost less than half what a
Chrysanthemum does.
As for duchy (subsector) navies and planetary navies, we know very little about them, but we do know the average naval budget of Imperial planetary navies. Believe me, high-population worlds can afford a few hundred destroyers and still have money left over for several trillion credit squadrons. (How many they would actually buy would, of course, depend on the perceived need. In a universe without pirates, they might not perceive any

).
Therefore, even if the ID data goes out across the instelnet, a tight dragnet will not necessarily be forthcoming...
By committing an act of piracy, the pirate ship becomes forfeit to the legal authorities (Note, that's an assumption, not canon, but somehow I don't see how any authority would refrain from confiscating a pirate ship). Ships a worth millions of credits. If the ship can be identified, simple greed will ensure that someone will want to track it down and capture it, and the value of a ship (which can be sold quite legally on the open market and thus has its full value) is enough to pay for an awful lot of man-hours and ship-time.
Hans