mike wightman
SOC-14 10K
The drop tank scenario is my preferred option. A lot is made of drop tanks in the early OTU. Stand to reason that the IN would use them to quickly deploy their reserve fleets
Yes, HG2 allows for any method to come up with the required fuel tankage; it doesn't have to be either all-internal or all-drop tanks.Originally posted by Antony:
Incidently I used the FF&S1 fuel calculations to make a point. Since HG2s jump fuel requirement is higher drop tank capacity will need to be higher.
On that basis since people are considering attaching drop tanks to battleships and under HG2 the Tigress needs 40% Jump fuel for jump 4 it would need 50,000dt of fuel carried in drop tanks for each jump number it requires.
Also in HG2 can drop tanks be used to provide part of the fuel for a jump (ie 75% of the jump fuel from inside the Tigress, 25% from drop tanks dropped prior to jump so as to make Jump-4)?
That's how I generally design my raiding ships, though with J6 drop and J3 or 4 internal, to give a nice, initial J9-10 burstOriginally posted by Sigg Oddra:
A really nasty trick would be to use drop tanks for the full jump 4 (200,000t of fuel) leaving enough for a jump 3 tactical retreat![]()
Starts to get a bit expensive though![]()
That's NOT FF&S1. That's MT.Originally posted by Antony:
Well using fuel calculations from FF&S1 which I believe are more efficient for jump drives than earlier construction sequences? Jump Fuel = 5xVolume of Jump drive for a jump of its maximum rated capacity. A J4 drive for a Tigress takes up 5% of the volume (25,000 dt) and requires 125,000dt fuel for 1 Jump 4, or 31,250dt for a jump-1
For a Tigress to carry fuel for jump-1 in drop tanks means the drop tanks the size of cruisers (31,250 dt per jump number to be exact) So either this consists of a number of big tanks or lots of smaller ones.
This seems to be the case. All of the Colonial Reserve forces, available from turn 6, are jump 4. They must come from Deneb and the lower half of the Spinward Marches.Originally posted by The Oz:
It would make more sense for the squadrons that are kept in reserve (at the Depot in Corridor Sector) to be Jump-4 so they can get to trouble spots quickly, while the battleships along the frontier just need enough jump to get out of trouble.
Ah, well.
Only 4 Imp BatRons . . . total?!? For the whole 5th Frontier War? The Sector Budget alone could build and maintain a lot more than that (I'm away from my home and books, and can't add up costs right at the moment), but the Sector Budget for the Spinward Marches was at least a 100 trillion credits, hmmm, possibly more, I'll have to check when I get homeOriginally posted by Sigg Oddra:
The Imperium's "front line" ships during the FFW were the Colonial Squadrons, of which only 4 are rated as BatRons. Two of these are jump 1, one is jump 3 and one is jump 4.
There are also 2 regular Navy BatRons in The Spinward Marches, and we know from TSMC that the Battle Rider 154th BatRon should be one of them.
The Imperial Navy reserve fleets consist of 16 jump 4 squadrons, 14 jump 3 squadrons, and 2 jump 2 squadrons, the majority of which should probably be considered to be Battle Rider/Tender BatRons.
But when retreating forces meet up with advancing reserves and pool their numbers, the "frontier" force will not be able to advance at the speed of the "reserve" forces.Originally posted by The Oz:
It would make more sense for the squadrons that are kept in reserve (at the Depot in Corridor Sector) to be Jump-4 so they can get to trouble spots quickly, while the battleships along the frontier just need enough jump to get out of trouble.
Ah, well.