N.I.C.E. Labs
SOC-12
If you'll indulge a new persons reply (great place btw ^_^)....
I usually start them off in a scout or free trader depending on the number of players. I have some Fasa deck plans of a 500 merchant that I've used for a larger group before though. Once they're in the game I'm pretty open for what ships they want to use...if they can get them.
For example in the campaign I'm running now there were in a far trader...then I ran them through Annic Nova. They had a blast with that ship (especially after I make it sort of spooky with a mind of it's own). They had that until they ran foul of a pirate fleet. Through a series of events the Nova was wrecked but they escaped in a Close Escort which is what they're in now. Trying to turn the ship into a more legitimate line of work they renamed it the 'Buccaner' do-well' and I'm waiting to see how long it takes them <G>
I usually start them off in a scout or free trader depending on the number of players. I have some Fasa deck plans of a 500 merchant that I've used for a larger group before though. Once they're in the game I'm pretty open for what ships they want to use...if they can get them.
For example in the campaign I'm running now there were in a far trader...then I ran them through Annic Nova. They had a blast with that ship (especially after I make it sort of spooky with a mind of it's own). They had that until they ran foul of a pirate fleet. Through a series of events the Nova was wrecked but they escaped in a Close Escort which is what they're in now. Trying to turn the ship into a more legitimate line of work they renamed it the 'Buccaner' do-well' and I'm waiting to see how long it takes them <G>