I've been thinking about this for my game. There are a few skills available in Books 4+ that weren't available in basic chargen.Originally posted by Jame:
My only suggestion for Army characters remains the same, but here goes: There should be some chance for (Imperial) Army characters to receive Battledress training. Maybe not as much as Marines, though.
I've been thinking about this for my game. There are a few skills available in Books 4+ that weren't available in basic chargen.Originally posted by Jame:
My only suggestion for Army characters remains the same, but here goes: There should be some chance for (Imperial) Army characters to receive Battledress training. Maybe not as much as Marines, though.
So, you mean to combine LBB1-style 4-year-term chargen with an LBB4-style Special Duty table (and LBB4-style OCS)? I like thatOriginally posted by MaineCoon:
Instead, I am going to look at converting the Commission roll into a Special Duty roll (and rename the Special Duty to Extra Training or something).
So, you mean to combine LBB1-style 4-year-term chargen with an LBB4-style Special Duty table (and LBB4-style OCS)? I like thatOriginally posted by MaineCoon:
Instead, I am going to look at converting the Commission roll into a Special Duty roll (and rename the Special Duty to Extra Training or something).
Exactly. After doing some math I discovered that the avg chance of a promotion for per-year resolution, with 9-10 ranks, vs the standard per-term promotion chances w/ 6 ranks, works out to be roughly similiar progression. The odds for the remaining rolls are pretty good too, vs the averages possible rolls for per-year rolls. My calculations were based on the weighted average probability of making or failing a roll based on the frequency of the different rolls by the duty table.Originally posted by Employee 2-4601:
So, you mean to combine LBB1-style 4-year-term chargen with an LBB4-style Special Duty table (and LBB4-style OCS)? I like that![]()
Exactly. After doing some math I discovered that the avg chance of a promotion for per-year resolution, with 9-10 ranks, vs the standard per-term promotion chances w/ 6 ranks, works out to be roughly similiar progression. The odds for the remaining rolls are pretty good too, vs the averages possible rolls for per-year rolls. My calculations were based on the weighted average probability of making or failing a roll based on the frequency of the different rolls by the duty table.Originally posted by Employee 2-4601:
So, you mean to combine LBB1-style 4-year-term chargen with an LBB4-style Special Duty table (and LBB4-style OCS)? I like that![]()
Hmmm...Originally posted by MaineCoon:
4-year chargen is fast and efficient compared to per-year chargen; while per year gives more 'depth' if you want to know character details, but requires a lot more rolling and hasn't really felt like it was worthwhile in the end.
Hmmm...Originally posted by MaineCoon:
4-year chargen is fast and efficient compared to per-year chargen; while per year gives more 'depth' if you want to know character details, but requires a lot more rolling and hasn't really felt like it was worthwhile in the end.
I think you're going to end up with too many skills per character for CT.Originally posted by Employee 2-4601:
We'll make an upgraded basic CharGen system, with 4 skill-tables per term plus one Special Duty roll per specific year, allowing you to roll on a table of special duties (including OCS).
I think you're going to end up with too many skills per character for CT.Originally posted by Employee 2-4601:
We'll make an upgraded basic CharGen system, with 4 skill-tables per term plus one Special Duty roll per specific year, allowing you to roll on a table of special duties (including OCS).
My current system (see my sig) already incorporates the MT-style special duty; what I proposed for the next version of that system was to have this Special Duty skill be rolled on a specific fifth table for each career.Originally posted by WJP:
The best compromise I've seen, between Basic 4-Year CharGen and Advanced 1-Year CharGen has already been developed, with a masterful stroke, in MT.
My current system (see my sig) already incorporates the MT-style special duty; what I proposed for the next version of that system was to have this Special Duty skill be rolled on a specific fifth table for each career.Originally posted by WJP:
The best compromise I've seen, between Basic 4-Year CharGen and Advanced 1-Year CharGen has already been developed, with a masterful stroke, in MT.
I like it. It's exactly what I was thinking as well (see above).Originally posted by Employee 2-4601:
So, one Special Duty roll per 4-year-term, but if it is successful, you roll on a special table.
Why two homeworld skills?1) Each character has TWO homeworld skills before any career is attempted, see the tables I've posted earlier in this thread.
Not sure why, but this one isn't sittin' well with me.8) After chargen, you get ONE skill, ANY skill you want to "round up" your character, as long as:
You might consider what I do: Roll EDU or less on 2D. This is the number of background skills a character gets (pre-18 yrs. old).9) After chargen, you ger EDU/2 (round up) zero-level skills to choose as you please, with limitations as above.
I like it. It's exactly what I was thinking as well (see above).Originally posted by Employee 2-4601:
So, one Special Duty roll per 4-year-term, but if it is successful, you roll on a special table.
Why two homeworld skills?1) Each character has TWO homeworld skills before any career is attempted, see the tables I've posted earlier in this thread.
Not sure why, but this one isn't sittin' well with me.8) After chargen, you get ONE skill, ANY skill you want to "round up" your character, as long as:
You might consider what I do: Roll EDU or less on 2D. This is the number of background skills a character gets (pre-18 yrs. old).9) After chargen, you ger EDU/2 (round up) zero-level skills to choose as you please, with limitations as above.