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Shipboard Planetary Destructors

Originally posted by Sigg Oddra:
...cough... MegaTraveller Dan ...cough...
file_22.gif
;) yeah, I know, but the original post and this forum is CT, that may include HG but not MT, least in my books
Just trying to subtly make that point.

Originally posted by Sigg Oddra:
I wonder what a spinal disintegrator can do to a planet?
Given time I guess you could vape the whole thing.

What were the clean-up ships in Saberhagen's Berserker stories? Or am I thinking of another universe? The huge ones that would come into a system and gravimetrically break up whole worlds and then process them for raw materials to build more planet eaters and berserkers.

Hmm, or would you actually need two huge ships, with massive tractor beams, pulling in opposite directions? If you have just one it's just gonna pull the planet out of it's orbit isn't it?
 
Originally posted by Sigg Oddra:
...cough... MegaTraveller Dan ...cough...
file_22.gif
;) yeah, I know, but the original post and this forum is CT, that may include HG but not MT, least in my books
Just trying to subtly make that point.

Originally posted by Sigg Oddra:
I wonder what a spinal disintegrator can do to a planet?
Given time I guess you could vape the whole thing.

What were the clean-up ships in Saberhagen's Berserker stories? Or am I thinking of another universe? The huge ones that would come into a system and gravimetrically break up whole worlds and then process them for raw materials to build more planet eaters and berserkers.

Hmm, or would you actually need two huge ships, with massive tractor beams, pulling in opposite directions? If you have just one it's just gonna pull the planet out of it's orbit isn't it?
 
Hey Sigg Oddra, if you can remember the JTAS volume number, I might have it. I looked through my copies, but didn't see it right off. I will have to have another go at it. Thanks. I also need to look up references to the near-C rock and the Ancients planet smasher. I thought the Darrian star trigger was a myth?

The ideas above are all great. I appreciate the feedback. This is just what I have been thinking about lately. I have been working on a LEXX type craft, but I need a planet smasher weapon. I would settle for weapons that could destroy a planet or make it unihabitable. I know its ridiculous to try and design this type vessel, but I got to keep my mind working on something.
________
Vx800
 
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Hey Sigg Oddra, if you can remember the JTAS volume number, I might have it. I looked through my copies, but didn't see it right off. I will have to have another go at it. Thanks. I also need to look up references to the near-C rock and the Ancients planet smasher. I thought the Darrian star trigger was a myth?

The ideas above are all great. I appreciate the feedback. This is just what I have been thinking about lately. I have been working on a LEXX type craft, but I need a planet smasher weapon. I would settle for weapons that could destroy a planet or make it unihabitable. I know its ridiculous to try and design this type vessel, but I got to keep my mind working on something.
________
Alaska medical marijuana
 
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Issue 22 has the "'til they glow in the dark" article which includes the Michelson Thermostellar device, a weapon in the Imperial gigaton planet cracker series.
Issue 20 has the APAWs in the article "Spinal mounts revisited".
Both articles are by James F. Cumber, and are not part of the OTU canon.

The CT adventure Secret of the Ancients contains the details for their planet smashing near-c portal based planet smashers.
 
Issue 22 has the "'til they glow in the dark" article which includes the Michelson Thermostellar device, a weapon in the Imperial gigaton planet cracker series.
Issue 20 has the APAWs in the article "Spinal mounts revisited".
Both articles are by James F. Cumber, and are not part of the OTU canon.

The CT adventure Secret of the Ancients contains the details for their planet smashing near-c portal based planet smashers.
 
The Darrian star trigger is not a myth. The adventure that comes as part of the Darrian Alien module, the secret of the star trigger, concludes with the discovery of the info needed to make a working weapon.
An interesting debate could be had over what TL is actually required to build a star trigger device... ;)
 
The Darrian star trigger is not a myth. The adventure that comes as part of the Darrian Alien module, the secret of the star trigger, concludes with the discovery of the info needed to make a working weapon.
An interesting debate could be had over what TL is actually required to build a star trigger device... ;)
 
Originally posted by Captain Bob of the LEXX:
Besides using big nuke warheads, from the Missles suppliment
What's wrong with nukes? A Carrier's two Bomber Squadrons (20 fighters, each with a triple missile turret) could launch 60 medium-size nukes per 1,000-second turn; in a few hours, they could turn a planet's surface into radioactive glass.
toast.gif


But ofcourse, a spinal weapon would be cheaper on the long run... nukes cost around MCr0.5 per warhead, and I'm talking low yeilds here.
 
Originally posted by Captain Bob of the LEXX:
Besides using big nuke warheads, from the Missles suppliment
What's wrong with nukes? A Carrier's two Bomber Squadrons (20 fighters, each with a triple missile turret) could launch 60 medium-size nukes per 1,000-second turn; in a few hours, they could turn a planet's surface into radioactive glass.
toast.gif


But ofcourse, a spinal weapon would be cheaper on the long run... nukes cost around MCr0.5 per warhead, and I'm talking low yeilds here.
 
OK, Dan, a Factor T is STILL (according to Striker) a huge ball 180m across.

It is extremely unlikely (at least pre-anti-matter) to be able to shield an entire planet; the demands are just TOO high.

So I'll attack other areas. Like wide open fluid volumes, if they exist. Suddenly vaporizing to steam a volume of 3 billion liters (3 million cubic meters) will trigger a bit of a wave.

I'll undercut some mountains, to generate huge slides.

And, if I'm sending anti-planet forces, I'm undoubtedly sending huge fleets; therefore, the defense are likely to be crunching under the meson guns before I get near the world.

And granted, larger factor meson screens probably will exist, I doubt they will be terribly common for plandef; they will draw rather large amounts of power. I doubt they'd reach factor T. I doubt they'd reach factor M, even.

Say you protect NYC. I don't ned to hit NYC to affect it badly. I undercut (with a few of Meson gun arrays) a chunk of seaboard, say Western Spain, and trigger an underwater slide. By by NYC, WDC, Baltimore, Atlanta, Most of florida....
 
OK, Dan, a Factor T is STILL (according to Striker) a huge ball 180m across.

It is extremely unlikely (at least pre-anti-matter) to be able to shield an entire planet; the demands are just TOO high.

So I'll attack other areas. Like wide open fluid volumes, if they exist. Suddenly vaporizing to steam a volume of 3 billion liters (3 million cubic meters) will trigger a bit of a wave.

I'll undercut some mountains, to generate huge slides.

And, if I'm sending anti-planet forces, I'm undoubtedly sending huge fleets; therefore, the defense are likely to be crunching under the meson guns before I get near the world.

And granted, larger factor meson screens probably will exist, I doubt they will be terribly common for plandef; they will draw rather large amounts of power. I doubt they'd reach factor T. I doubt they'd reach factor M, even.

Say you protect NYC. I don't ned to hit NYC to affect it badly. I undercut (with a few of Meson gun arrays) a chunk of seaboard, say Western Spain, and trigger an underwater slide. By by NYC, WDC, Baltimore, Atlanta, Most of florida....
 
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