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All-Time Favorite rpg EVER PUBLISHED?

Originally posted by Hemdian:
It turned me into a Star Trek junkie. (It also got me used to having to fix loads of printing errors in a product before using it ... preparing me for MT. :eek: )
I've still got FASA's 1st and 2nd edition Star Trek.

Do you have any of this errata? Or, is there a web page somewhere so that I can download it?

I particularly liked how it took a group of players to run a ship in starship combat instead of just tacking on a one-on-one boardgame, something I've tried to bring to my Traveller games. It also gave me a taste for running campaigns where the PCs are still in service.
Absolutely. God, what memories.

It was damn cool to spread those bridge control panel sheets out and watch the captain interact with the engineer, telling him to "gimme more power." Watch the comm officer deal with casualties and run with combat effcientcy DMs. Watch the science officer make sensor readings as the helm moves the ship's counter around the board while the navigator fires the weapons.

That was a well put-together game. Sure captured the feel of Star Trek.

Simple, too. All d100 based.
 
D&D (3.5) probably tops the list. You heard me.

Other favorites:
Spycraft 2.0 (it could surpass D&D if my current trends continue.)
Traveller (MT and T20.)
DC Heroes
Hero system
FUDGE/FATE
 
Originally posted by Hemdian:...7) Droids (anyone remember that one?)
YES! I only got to play it once though. The droid construction rules were WAY superior to Book 8 ... as I recall, my droid was about the size of a toilet, had tracks, and mounted an assault rifle
Kinda like one of these:

Droid Jr

When he grew up he wanted to be one of these:

Droid Sr

file_21.gif


Me and my "crew" played tons of AD&D1E, lots of Toon, Nuclear War and Diplomacy to take the edge off, and many many one-offs of Traveller, Top Secret, Gamma World, Star Frontiers, Aftermath ... the list goes on. But in retrospect, and despite never having played Empire of the Petal Throne, I must agree with fellow Jack Vance fan Rhialto the Marvelous: D&D and Traveller really satisfy!
 
Originally posted by hunter:
It does my heart good to see T20 tossed around in this thread! Thanks!


Hunter
The thanks should go to you for putting out T20.
At the risk of sounding like a gushing fanboy I really love what you have done with Traveller. It really rekindled my interest in the game.

So hats off.

R
 
Originally posted by pyratejohn:
Agreed. It was a helluva romp in the 70s. The choices were D&D in the white box, Traveller in the black box, or if we wanted something really bizarre, EPT in the colorful box!
Funny, but the 1970's also had T&T in several different boxes, and the first edition of RuneQuest.

Which reminds me... MongooseRQ is Open-Gaming-License... So it might be possible to actually do a "MRQ-Traveller" to give us a percentile Traveller.
 
Originally posted by Aramis:
Which reminds me... MongooseRQ is Open-Gaming-License... So it might be possible to actually do a "MRQ-Traveller" to give us a percentile Traveller.
Only as a personal system, though. Even making it available for free would go against MWM's "fair use" rules, I would imagine. And it doesn't look like he's handing out licenses for competitor Traveller systems at this time ...
file_23.gif
 
Originally posted by the Bromgrev:
Only as a personal system, though. Even making it available for free would go against MWM's "fair use" rules, I would imagine. And it doesn't look like he's handing out licenses for competitor Traveller systems at this time ...
file_23.gif
You'd be correct.

Hunter
 
Originally posted by Aramis:
</font><blockquote>quote:</font><hr />Originally posted by pyratejohn:
Agreed. It was a helluva romp in the 70s. The choices were D&D in the white box, Traveller in the black box, or if we wanted something really bizarre, EPT in the colorful box!
Funny, but the 1970's also had T&T in several different boxes, and the first edition of RuneQuest.</font>[/QUOTE]Quite true. I meant "we" more in the sense of my gaming group, as opposed to the gaming community at large. Was Bushido out in the early '70s? I believe so. Add another box. Gamma World too if I'm not mistaken...
 
Doh! Right. Strike "early" from that. Dang, I'm having a hard time coming to grips with the fact that the first edition of Fasa Trek dates to 1982. Seems like yesterday...

Starships and Spacemen... had some fun with that one too... Star Trek meets D&D... with the serial numbers erased.
 
Originally posted by FlightCommanderSolitude:
</font><blockquote>quote:</font><hr />Originally posted by Hemdian:...7) Droids (anyone remember that one?)
YES! I only got to play it once though. The droid construction rules were WAY superior to Book 8 ... as I recall, my droid was about the size of a toilet, had tracks, and mounted an assault rifle
Kinda like one of these:

Droid Jr

When he grew up he wanted to be one of these:

Droid Sr

file_21.gif


</font>[/QUOTE]Cute pics.

I refereed a Droids campaign once (lasted 2 fun-filled sessions). The players took refuge from a storm in the ruins of a US motel and encountered a group of droids with micro-manipulators. They thought these could be useful so after defeating the enemy droids they tried to salvage these attachments (what a great idea for robot experience!). Problem was that everytime they detached one it would tear the environmental protective covering all the hydrolic fluid would pour out. It took a sizeable portion of one evening for the players to exhast all the ingenious methods they could think of to get round this problem before it dawned on them that these enemy droids were infact the mythical human beings they'd only heard about ... and now dismembered!
file_28.gif


Regards PLST
 
Originally posted by Supplement Four:
I've still got FASA's 1st and 2nd edition Star Trek.

Do you have any of this errata? Or, is there a web page somewhere so that I can download it?
Alas, no. We just used to go through the books and pencil corrections in the margins. Often the mistakes were obveous (like the character generation summary page having different tables to the character generation chapter), sometimes silly (the 15mm deckplans for the Mission class, a precursor to the runabout of DS9, having solid walls with no doors), and sometimes irritating (a lot of the ships in the recognition manuals weren't constructed properly according to the rules).

Unfortuneatly another member of our group at the time (early to mid 1980s) was the referee and so he has (or had) all the original notes. I, myself, have since been able to get hold of the 2nd edition rules ... but no errata. If you find any let me know, and if you make any yourself I'd be willing to host it.

Regards PLST
 
Originally posted by the Bromgrev:
</font><blockquote>quote:</font><hr />Originally posted by Aramis:
Which reminds me... MongooseRQ is Open-Gaming-License... So it might be possible to actually do a "MRQ-Traveller" to give us a percentile Traveller.
Only as a personal system, though. Even making it available for free would go against MWM's "fair use" rules, I would imagine. And it doesn't look like he's handing out licenses for competitor Traveller systems at this time ...
file_23.gif
</font>[/QUOTE]And frankly, if it IS for private consumption, why use a dogs breakfast like MRQ, when the new BRP will see print before the end of the year? ;)

Which, incidently, and counting its incarnations as RuneQuest (I /-/ III), Stormbringer I/-/V, Elric!, Hawkmoon, Call of Cthulhu I/-/VI, ElfQuest I & II, Worlds of Wonder, and Other Suns as one game, has been my favourite system, bar none, since 1979...

Cheers,

NDM
 
Agreed, Gallowglass, MRQ isn't as good as the better BRP subsets/flavors.

But MRQ is OGL, and so can be readily borrowed legitimately.

BRP isn't. (But that hasn't prevented BRP-knock-offs, either.)
 
All time favorite RPGs published:

(1)CT
(2)TFT
(3)AD&D but never as written, always with a strong modicum of common sense to fix it.
(4) Aftermath! just love the setting and writing. The melee combat rules need to be seriously ignored/redone.

I saw the Car Wars reference, love that game, but don't consider it an RPG, unless your character is the car.
 
From what I can tell...

...from the not so clear responses (at times), here's the tally thus far...

Traveller racked up 13 votes.

4 votes - Classic Traveller
4 votes - Traveller (no version specified)
1 vote - Traveller: The New Era
2 votes - Traveller d20
2 votes - MegaTraveller
--
13




Dungeons & Dragons wracked up 4 votes.

1 vote - D&D
2 votes - D&D 3.5
1 vote - AD&D
--
4






Runequest wracked up 3 votes.

2 votes - Runequest
1 vote - Runeqest II





Star Wars D6 wracked up 2 votes.

Call of Cthulhu wracked up 1 vote.

Star Trek FASA wracked up 1 vote.

Paranoia wracked up 1 vote.
 
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