far-trader
SOC-14 10K
Kinda sorta like the (new) Battlestar Gallactica fleet?
Yep, kinda sorta, but less rag-tag civilian and obsolete combatants

I figure the Strip Fleet (I'm sorta liking that tag



Kinda sorta like the (new) Battlestar Gallactica fleet?
Hans - if you don't see the relevance of geopolitical theory - namely, that terrain considerations make visible projection of force the primary political tool - then there's no point in discussing ANY of this with you.
Fleets are NOT tools of defense. They're tools of politics. Defense is merely one of the methods of maintaining power. Projection of force, especially visible projection of force, is FAR more important to an empire.
If you have a routine of keeping major assets ported, and a border that's relatively porous to mercantile traffic (the latter being pretty explicit in canon), then mercantile assets can be used to ascertain a general deployment pattern. (Ships can't be readily hidden.)
You have to present to such shipping a visible presence that is sufficiently large and insufficiently predictable that an aggressor can't plot defeat in detail and can't ensure they'll find the major assets for outnumbered set-piece battles. Why? Because that merchant shipping is the major source of naval intelligence.
Further, you have to show the border worlds that their tax monies ARE working to protect them from agression from across the border - otherwise, the guys across the border may begin to look like a better deal; it's almost always cheaper to surrender than to fight, and border populations are quite likely to have strong sympathies and antipathies. Showing the flag to them is as much a "we'll squish you if you defect as a polity" as it is "See, bad guys, we have ships THIS big and bad-ass!"
me said:I stick to my assertation that the admiral commanding an Imperial numbered fleet will stay in his planetside HQ most of the time. He may dispactch parts of his ships and squadrons on patrols and maneuvers and deployments, but he'll retain other parts of his ships and squadrons in orbit so that he has assets available to respond to arising problems. I'm not saying some fleet admirals won't go along for the ride when the big exercises are organized, but I am saying that it's not really his job; he'll have lesser flag officers to do the grunt work.
Agreed. In fact, if he would read Mahan, he would realize that. However, I think he prefers being obtuse.
I take it we're no longer discussing the original point of contention, namely whether being posted to an Imperial fleet for a year invariably meant being away from your friends and relations for the whole year and consequently suffering enough emotional distress and mental anguish to make such a proposition quite unthinkable.
Wil, if you can't see that there may be quite a difference between both the terrain and the politics of a balkanized world on the one hand and a chunk of interstellar space filled with worlds belonging to the same political organization on the other, maybe I'm the one that should give up on you. (But I'm not going to yet, because that's the kind of guy I am.)
Nice generality. Could you put that into the specific context of an Imperial fleet stationed in an Imperial duchy?
Wil, the French kept their ships where the British knew exactly where to find them for years without getting defeated in detail. ...
Geopolitics, Hans, is what Mahan is about.
And no, defense is NOT a fleet's purpose, Hans.
Any fleet that focuses on defense of a specific area has already lost all initiative, and is wasted.
Geopolitics as a subdiscipline also says that a nation which can't visibly project force is a nation that has no bargaining power. The purpose of a fleet is to have mobile firepower. That's axiomatic.
But the reason for having mobile firepower is political, not defensive - you don't need mobile firepower to defend fixed points, just big guns. You need mobile firepower to threaten others.
Fundamentally, international politics is all about threat - while Mahan stresses this, so does Niccolo Machiavelli. And to be effective at shaping others behaviors, that threat must be visible, mobile, and credible. The trick is in being enough of a threat that they don't want you dead, and not so much that they decide to gang up to kill you before you absorb or kill them.
Is it also axiomatic that squadrons stationed in a port are invisble? Of course not. What you say sounds perfectly sensible -- even, as you say, axiomatic -- but you seem to have the bizarre notion that if a ships is in port, it's not an implied threat. That's pure nonsense.
...And again I have to ask why squadrons stationed at a subsector capital are not a threat?
The concept of the "fleet in being": a fleet influences the enemy's behavior by existing, even from the relative safety of port. The enemy is forced to plan as if the fleet were about to sally out at any moment. An effective defensive strategy if you're not sure of the outcome of a potential engagement: you tie up enemy forces. What it can not do is project power. An army in a fortress is a threat to any force within march of the army, but the farther from the fortress, the more time the enemy has to prepare and respond if he emerges, and the weaker the threat. He has to go out if he wants to intimidate people away from the fortress.
[...] However, a fleet-in-being does not stop the Vargr from raiding and then running off when the Imperials sally forth - making the Imperial fleet seem ineffective to those who endure the raids.
Nor does a fleet at Rhylanor make the Sword Worlders concerned for the safety of their frontiers.
They're a defensive threat, not an offensive threat.
I really like the term as well (another vote of thanks from me timerover) and I love this idea of a "civilian" fleet shadowing the battle fleet.Yep, kinda sorta, but less rag-tag civilian and obsolete combatants
I figure the Strip Fleet (I'm sorta liking that tagthanks timerover51
) will be decommissioned and refitted naval vessels. So they'll have familiar systems, fleet speed, and armour and armaments of value. Ships with large areas that can be easily stripped (there's that word again
) and repurposed such as spinal weapons, hanger bays, and bay weapons.
Supplement 9 said:In peace, various Tigresses are often scattered throughout a region on peacekeeping missions, or to show the flag. Several individual Tigresses have been deployed among the worlds of the Five Sisters subsector to enforce the amber zone blockade of Candory and Andor.
One question is: How much training cruises do 3I ships need? Unlike naval ships there isno need to get used to stormy weather, spotting at night etc. The ship environments are fully artificial with sensors, controlled gravity etc. 80+ percent of training can be done with ships safely moored and all run through computers. Chances are the bigger ships never leave Depot and rarely leave the mooring maybe just one or two test jumps and life fires per year at most
One question is: How much training cruises do 3I ships need? Unlike naval ships there isno need to get used to stormy weather, spotting at night etc. The ship environments are fully artificial with sensors, controlled gravity etc. 80+ percent of training can be done with ships safely moored and all run through computers. Chances are the bigger ships never leave Depot and rarely leave the mooring maybe just one or two test jumps and life fires per year at most
You (and Wil) appear to me to be mistaking the concept of a fleet whose major elements tend to stay at their base until they have a specific task to perform with the concept of a fleet whose elements are unwilling to leave their base at all.
A fleet that sits quietly[*] at its base in peacetime is very much able to project force. It's just not doing it at the particular moment. Peacetime, remember.
A fleet at Rhylanor is a very real threat to the safety of the Confederation border. Not as much of a threat as the fleets in Glisten, Lunion, Lanth, and Vilis, but still a threat.
I don't understand the distinction because 'defensive threat' sound like an oxymoron to me.
One question is: How much training cruises do 3I ships need? Unlike naval ships there isno need to get used to stormy weather, spotting at night etc. The ship environments are fully artificial with sensors, controlled gravity etc. 80+ percent of training can be done with ships safely moored and all run through computers. Chances are the bigger ships never leave Depot and rarely leave the mooring maybe just one or two test jumps and life fires per year at most
Your engineers will never deal with the run up of the jump drives, nor learn the stresses of jump, if you don't actually jump. Certain aspects simply can not be simulated aboard safely. Likewise, if you rarely maneuver, you never learn the stresses the maneuver drive imposes.
But Training isn't the primary reason for patrols, even now. Intimidating the enemy and impressing the locals is. Plus, being where the action is most likely, and not being predictably in any given location.
A flaw in the model becomes a weakness in the regimen. Nothing can replace the actual practice and nothing can replace veteran crew passing their knowledge on.
Even today we can build good simulators