Unless it is an AI, a Drone has a very serious limitation on a modern battlefield. And AI is above standard tech levels. That limitation is that all communications are subject to interception, jamming, spoofing, and direction finding. With a Drone on a battlefield you need real time two way communications. Further against a higher tech force this problem is even worse.Originally posted by Anthony:
The reason for humans wearing battledress is that, well, Traveller is a role playing game, and getting your robot drone remote shot up just doesn't have the impact of getting your PC shot up.
In CT this just means that your High Tech BD equipped marines go down in droves to ACR and Gauss Rifle fire. There is no effective difference in actual play between BD and Combat Armor. In MT there is also no real difference between BD and Combat armor. In both of these editions BD costs 5 to 10 times as much as combat armor for no additional protection. How much sense does this really make? Yes it has additional features, but when you get right down to it, it is armor and the primary purpose of armor is to protect the wearer. That is the reason you buy armor. Secondary options on the armor, no matter how gee-whiz doesn't justify this level of additional cost.Originally posted by Jamus:
I personally dont think power armor should be treated like a vehicle unless it is larger than a bulky suit like a mech or some such. that is my opinion on the matter. that said the question is why is PA considered a vehicle. only the person that wrote the rules can offer a definitive answer.
In the real world next generation unmanned air combat vehicles will operate without the need for human commands, the human will only be in the link as a failsafe.Originally posted by BetterThanLife:
Unless it is an AI, a Drone has a very serious limitation on a modern battlefield. And AI is above standard tech levels. That limitation is that all communications are subject to interception, jamming, spoofing, and direction finding. With a Drone on a battlefield you need real time two way communications. Further against a higher tech force this problem is even worse.
Again, the real world will be moving ahead of Traveller on this one really soonYou would probably, for decent maneuvering of a military force, need one man per Drone anyway. Might as well put them in the same armored shell and send them out there, less vulnerabilites that way.
Is that a problem?robots are also considered vehicles
Hmmm. TL13 BD can only be able to get to 31 AC as a vehicle, but that's using some edge rules. As armor the AC drops like a stone, as you use the wearers dex bonus, rather then agility, so it should be a rare solier with AC29.Still, even if you don't consider it a vehicle TL13 BD will have an AR13 and an AC of 29 - if it doesn't, you haven't designed it right!
In CT this just means that your High Tech BD equipped marines go down in droves to ACR and Gauss Rifle fire. There is no effective difference in actual play between BD and Combat Armor. In MT there is also no real difference between BD and Combat armor. In both of these editions BD costs 5 to 10 times as much as combat armor for no additional protection. How much sense does this really make? Yes it has additional features, but when you get right down to it, it is armor and the primary purpose of armor is to protect the wearer. That is the reason you buy armor. Secondary options on the armor, no matter how gee-whiz doesn't justify this level of additional cost. </font>[/QUOTE]How would adding small servos to power the suit make it more durable in combat? It was my opinion that the point of BD was that it made carrying and useing certain heavy weapons easier PGMP FGMP ect not that is was more protective than earlier CAOriginally posted by BetterThanLife:
</font><blockquote>quote:</font><hr />Originally posted by Jamus:
I personally dont think power armor should be treated like a vehicle unless it is larger than a bulky suit like a mech or some such. that is my opinion on the matter. that said the question is why is PA considered a vehicle. only the person that wrote the rules can offer a definitive answer.
But at that price increase, it should stop a bullet better. It should be more durable. Adding small servos doesn't justify a 500%+ price increase (CT 1000% Price increase) on a piece of armor. Sure adding sensors and small servos are nice bells and whistles, but the primary function of armor is to stop bullets. If it doesn't stop bullets any better at that price increase then after field testing an initial batch, nobody will buy it or use it. I can equip a Company of troops for the same price as a Squad of Troops and give them the same level of armor protection? So I equip a Company of troops with this new fangled Battledress, or give them Combat Armor and buy some Armored vehicles for them. What Procurement officer in their right mind would ever pay for Battledress? What government would buy Battledress? Is it really 5 to 10 times better? Can that squad equipped with Battledress really do the same thing as a Company in Combat Armor? If they met in battle would the Squad, under normal battlefield conditions, really have an equal chance of winning the battle against a Company in Combat Armor?Originally posted by Jamus:
How would adding small servos to power the suit make it more durable in combat? It was my opinion that the point of BD was that it made carrying and useing certain heavy weapons easier PGMP FGMP ect not that is was more protective than earlier CA
From canon pictures we have of BD it is nothing more than powered combat armor.. i believe that may be the actual discription. Is T20 BD or is it small mech armor.
And lastly just because it costs more does not mean it is better at stopping a bullet. [/QB]
No. the primary function of BD is to allow a soldier to easily carry heavy weapons and to operate without getting physically exhausted as fast as a guy in combat armor would.But at that price increase, it should stop a bullet better. It should be more durable. Adding small servos doesn't justify a 500%+ price increase (CT 1000% Price increase) on a piece of armor. Sure adding sensors and small servos are nice bells and whistles, but the primary function of armor is to stop bullets.
Unless they are looking for a way to easily move PGMP or FGMP around.If it doesn't stop bullets any better at that price increase then after field testing an initial batch, nobody will buy it or use it.
Marines that intend to orbital assault a station or spaceport and need the heavy fire power and endurance of a PGMP equipped BD trooper thats who.I can equip a Company of troops for the same price as a Squad of Troops and give them the same level of armor protection? So I equip a Company of troops with this new fangled Battledress, or give them Combat Armor and buy some Armored vehicles for them. What Procurement officer in their right mind would ever pay for Battledress?
The third Imperium.What government would buy Battledress?
Yes they can. BD is not for the line grunt it is designed for the quick strike marine. BD allows a small unit of elite soldiers to bring extreme firepower to the fight fast.Is it really 5 to 10 times better? Can that squad equipped with Battledress really do the same thing as a Company in Combat Armor?
Apples and oranges. would a squad of navy seals or special forces soldiers be able to take out a company of infantry under normal battle field conditions?If they met in battle would the Squad, under normal battlefield conditions, really have an equal chance of winning the battle against a Company in Combat Armor?
That is the reason.In CT and MT there is no reason to ever use Battledress, except to carry a PGMP13 or FGMP14.
Isnt average tech lvl around 12? how common are t14 weapons that every line grunt will be issued one?Equipping 10 times the force in Combat armor is a much better buy. Why use a PGMP-13 or a FGMP-14 when you can, at the next tech level use an PGMP-14 or a FGMP-15.
again apples and oranges. both have thier place. and see again my question on the commonality of high tech PGMPs. these would not be handed out to every line grunt due to cost and safety issues.Since you can equip 10 times the soldiers you can always use more than 3 times the number of PGMP-12s and not be concerned about the every other turn rate of fire.
BD trooper will be able to move at a run for hours, can mask his IR and even use chamelion type tech to blend in to his surroundings. BD may contain medi kits and auto drug dispensers to keep the BD trooper up and at em long after the combat armor troop has passed out. one BD trooper with PGMP can threaten and possibly destroy any hard target. BD + PGMP will dominate urban environs.Armor is designed to stop bullets and provide protection to the troops. That is its primary function. Adding bells and whistles that doesn't protect the troops might be nice, but it doesn't go to the primary reason to purchase armor, and certainly, no matter how nice the bells and whistles are, does not justify a cost increase of 500% or more.
Why need there be? because one costs more? the best way to protect the troops is through mobility and stealth and BD is much better at the two than combat armor.I am not saying that the T20 idea is the right one, but at least it addresses the issue that there needs to be a level of protection difference between BD and combat armor.
Not in my opinion. you drive a vehicle you wear armor.Further doesn't adding all those small servos, make it a vehicle?
Both have thier place and the cost is justified.The cost difference between T20 Combat Armor-14 and Battledress described in the THB is nil. Yet the battledress gives you better protection for an increase in size. IMHO a fair trade off. Good battledress designed at TL-14 or 15, with a big budget is about 500% of the cost of Combat armor is medium size and provides in the neighborhood of 500% the protection. In this case a Squad equipped in this armor is, in terms of mobility, and protection, is more than equal to 5 squads equipped with Combat Armor and therefore justifies the cost increase. [/QB]
No. the primary function of BD is to allow a soldier to easily carry heavy weapons and to operate without getting physically exhausted as fast as a guy in combat armor would.Originally posted by Jamus:
</font><blockquote>quote:</font><hr />But at that price increase, it should stop a bullet better. It should be more durable. Adding small servos doesn't justify a 500%+ price increase (CT 1000% Price increase) on a piece of armor. Sure adding sensors and small servos are nice bells and whistles, but the primary function of armor is to stop bullets.
Unless they are looking for a way to easily move PGMP or FGMP around. </font>[/QUOTE]Only at TL13, provided that you insist on using the same TL for the unit, are you required to have Battledress to use energey weapons.</font><blockquote>quote:</font><hr />If it doesn't stop bullets any better at that price increase then after field testing an initial batch, nobody will buy it or use it.
Marines that intend to orbital assault a station or spaceport and need the heavy fire power and endurance of a PGMP equipped BD trooper thats who. [/quote] So use a PGMP-12 or a PGMP-14. No Battledress required. The point is I can put 100 Combat armored troopers on that orbital station instead of 10 for the same price.I can equip a Company of troops for the same price as a Squad of Troops and give them the same level of armor protection? So I equip a Company of troops with this new fangled Battledress, or give them Combat Armor and buy some Armored vehicles for them. What Procurement officer in their right mind would ever pay for Battledress?
The third Imperium./quote]</font><blockquote>quote:</font><hr />What government would buy Battledress?
Yes they can. BD is not for the line grunt it is designed for the quick strike marine. BD allows a small unit of elite soldiers to bring extreme firepower to the fight fast.</font>[/QUOTE]They aren't any faster. In CT or MT it requires something outside the armor to make them any faster. If you buy Combat Armor you get the same protection but for the same or cheaper price you can provide that mobility.</font><blockquote>quote:</font><hr />Is it really 5 to 10 times better? Can that squad equipped with Battledress really do the same thing as a Company in Combat Armor?
Apples and oranges. would a squad of navy seals or special forces soldiers be able to take out a company of infantry under normal battle field conditions?</font>[/QUOTE]Not an equal comparison at all. Special Forces Soldiers are a different breed, different training. It has nothing to do with Battledress. Those same soldiers are at least as efficient in Combat Armor as they are in Battledress. In CT, or MT there is no practical difference between the Combat Armor and Battledress. Save the money for BD and buy a Grav Belt, to go with your Combat Armor if you want to spend that much, and you still have quite a bit of change. Remember, in CT that a 4 round burst gets two rolls against a BD trooper and either roll of 7+ (With only a Combatrifleman skill of 1.) takes your supertrooper down.</font><blockquote>quote:</font><hr />If they met in battle would the Squad, under normal battlefield conditions, really have an equal chance of winning the battle against a Company in Combat Armor?
That is the reason.</font>[/QUOTE]Why, you can equip them with a PGMP-14, or a FGMP_15 or a PGMP-12 and not spend the money on Battledress.</font><blockquote>quote:</font><hr />In CT and MT there is no reason to ever use Battledress, except to carry a PGMP13 or FGMP14.
Isnt average tech lvl around 12? how common are t14 weapons that every line grunt will be issued one?</font>[/QUOTE]BD is TL13. YOu are talking about no more than TL-12, yet you are also talking about PGMP-13 and FGMP-14. YOu can't have it both ways.</font><blockquote>quote:</font><hr />Equipping 10 times the force in Combat armor is a much better buy. Why use a PGMP-13 or a FGMP-14 when you can, at the next tech level use an PGMP-14 or a FGMP-15.
again apples and oranges. both have thier place. and see again my question on the commonality of high tech PGMPs. these would not be handed out to every line grunt due to cost and safety issues.</font>[/QUOTE]How do you figure it is apples and oranges. Same firepower, same armor, cheaper. Besides if you want to limit to TL-12 nobody has BD.</font><blockquote>quote:</font><hr />Since you can equip 10 times the soldiers you can always use more than 3 times the number of PGMP-12s and not be concerned about the every other turn rate of fire.
BD trooper will be able to move at a run for hours, can mask his IR and even use chamelion type tech to blend in to his surroundings. BD may contain medi kits and auto drug dispensers to keep the BD trooper up and at em long after the combat armor troop has passed out. one BD trooper with PGMP can threaten and possibly destroy any hard target. BD + PGMP will dominate urban environs. </font>[/QUOTE]Combat Armor has the same options. You can't use all those sensors without giving your position away anyway. The only thing a BD equipped troop can do with "unlimited endurance" is strike more blows in Close Combat at full strength. That is the rules in CT on endurance. I have never seen a CT battle go more than 5 swings. It doesn't require endurance to fire a gun.Armor is designed to stop bullets and provide protection to the troops. That is its primary function. Adding bells and whistles that doesn't protect the troops might be nice, but it doesn't go to the primary reason to purchase armor, and certainly, no matter how nice the bells and whistles are, does not justify a cost increase of 500% or more.
Why need there be? because one costs more? the best way to protect the troops is through mobility and stealth and BD is much better at the two than combat armor. </font>[/QUOTE]They both move the same speed. There is no stealth difference. Camoline can be applied to Combat Environment Suits and higher, (to include Vacsuits.) And for less money than BD you can equip the Combat Armor troops with Grav-belts, giving them quite a bit more mobility.</font><blockquote>quote:</font><hr />I am not saying that the T20 idea is the right one, but at least it addresses the issue that there needs to be a level of protection difference between BD and combat armor.
Not in my opinion. you drive a vehicle you wear armor.</font>[/QUOTE]But you are using the servos to move you across the battlefield. It isn't muscle power it is powered armor. It is a small legged vehicle that happens to be directed by the way the occupant moves their body. Still a vehicle. A Bicycle is a vehicle. A Gravbelt is worn, yet still a vehicle. Try again.</font><blockquote>quote:</font><hr />Further doesn't adding all those small servos, make it a vehicle?
Both have thier place and the cost is justified. [/QB]</font>[/QUOTE]You claimed that you prefer CT. So please show me an example in CT where BD is worth 10 times Combat Armor.</font><blockquote>quote:</font><hr />The cost difference between T20 Combat Armor-14 and Battledress described in the THB is nil. Yet the battledress gives you better protection for an increase in size. IMHO a fair trade off. Good battledress designed at TL-14 or 15, with a big budget is about 500% of the cost of Combat armor is medium size and provides in the neighborhood of 500% the protection. In this case a Squad equipped in this armor is, in terms of mobility, and protection, is more than equal to 5 squads equipped with Combat Armor and therefore justifies the cost increase.
No, I am running across the battle field the sensors on the inside of my suit are relaying the needed info to the servos so that I will not be encumbered. At no time does walking or running require focused thought on operating the suit.But you are using the servos to move you across the battlefield.
Actually it is both. muscle signals translated into mechanical action.It isn't muscle power it is powered armor.
You drive a bike you pilot a gravbelt<assumption> you wear armor. wearing the armor does not require you spend any thought on steering above that given to normal walking or running. you move.. it moves. not at all the same thing but thanks for the laugh. the old "try again" jab never ceases to amuse. If you are incapable of grasping the simple concept that wearing a suit that requires no conscience thought to direct is not the same as operating a vehicle then that would be your problem.It is a small legged vehicle that happens to be directed by the way the occupant moves their body. Still a vehicle. A Bicycle is a vehicle. A Gravbelt is worn, yet still a vehicle. Try again.
Why would I lie? Not only do I prefer CT i still actually play CT.You claimed that you prefer CT.
First you are overly hung up on unit cost. perhaps the cost is kept artificially high by the imperium to dissuade private purchase? to be fair CT/MT never really did go into detail with exactly what could be on a suit of BD so your guess is as good as mine but the sky is the limit. think mini VRF point defence, built in grav belt, built in drug dispensor, laser resistant coating, high grade sensors and communications solar powerd recharg ability small built in survivor still, ect ect. If the high cost is your main complaint try justifing it. surely a 3I trooper in full BD would have more tricks than standard store bought CA.So please show me an example in CT where BD is worth 10 times Combat Armor.
Which after a little experience on a bike or in a car that has about the same level of thought.You drive a bike you pilot a gravbelt<assumption> you wear armor. wearing the armor does not require you spend any thought on steering above that given to normal walking or running.