Of course, I've never said (or at least it was not my intent) the opposite...But the individual Admiral will also be an important factor.
Un CT:HG, if you Captain has Ship Tactics 5, you get a +2 effective computer rating, and if your Pilot has skill 5 you have a +2 to your effective Agility, and I agree with it.
But likewise if your gunnery crew is a bounch of untrained recruits (or ground artillerists, as the Spanish Navy did in Trafalgar) who have never used ship's gunnery (so skill -3), you should also have a -2 to all firing, while if they are a highly trained elite gunners with an average skill 5, they should have a +2 to all your fire.
Are you suggesting that Admiral Stvi is just as good as Admiral Djoulikian (FFW)?
That's entirelly another matter (though my answer to your question is "of course not"). FFW aldmirals have two factors, the number of turns in advance you must plot (that I understand is the Intelligence capacity of their staff) and the combat rating, that would, IMHO, mean more their Fleet Tactis skill than any Ship tactics or other ship related skill.
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