• Welcome to the new COTI server. We've moved the Citizens to a new server. Please let us know in the COTI Website issue forum if you find any problems.

The Solomani, not just bad guys anymore

CoDominium, which essentially was the capitalist North Americans with the Socialistic (presumably) Second Soviet Union, or possibly the PRC if retconned, and minimal representation from everyone else.

The CoDo as a whole was strongly socialist... but with a capitalist mean streak in the elites, especially the politicians, in both component nations, and political disenfranchisement of the recipients of welfare benefits. Eventually leading to forced exporting of the impoverished but healthy to offworld colonies...

Later novels make it clear that it's indeed the second Sovietski Soyuz Socialisti Republiki...
 
Also I never liked the use of what has become the symbol of the KKK/Aryan Nation (the circled cross) as the symbol of the Solomani. I understand that this was done on purpose to keep the players Imperial, but I think that the majority of the players would have chosen the Imperial side anyway.
Solomani, and proud of it.


Murph,

https://en.wikipedia.org/wiki/Sun_cross.
Just because a group claims a symbol, doesn't mean it is theirs.... Another example is the swastika a bad symbol...no, because thousands of years of history prior to the Nazi's it was a wide spread from the American Indians to europeans and buddhists.

I don't like the imperium, and I usually tired to play solomani or Sword Worlders.
 
I never viewed the Solomani as "Bad Guys", and always wished that the Solomani Rim had more of what I would call "Frontier Planets". That is why I am creating my own subsectors and sectors to work with.

One nice thing about Piper's works is that he gives you a lot of planet sketches to expand on, and some nicely developed planets too. Norton does a very good at fleshing out her planets as well.
 
Ok while they are not JUST the bad guys there are bad guys in the Confederation. SolSec can work quite well in this regard just look at how they are trying to destabilize some of the member states. Also the Reformed Dootchen Estates can be a lot of fun as the bad guy.
 
Ok while they are not JUST the bad guys there are bad guys in the Confederation. SolSec can work quite well in this regard just look at how they are trying to destabilize some of the member states. Also the Reformed Dootchen Estates can be a lot of fun as the bad guy.

There are no "bad guys" in the Imperium?
 
BuSab's primary mission is to make bureaucracy less efficient, and prevent apparatchiks railroading ill thought out regulations and legislature over the heads of the electorate.
 
So true. I guess what bothers me about this is like todays society, the Imperium is over regulated, overly SJW conformist, Group think, bureaucratic, sort of like the Ford mantra of "you can have any color you want on your model T as long as it is black". Whereas the Solomani is more like the West where you can in many ways make your own ticket, succeed or fail on your own effort.

Murph,

https://en.wikipedia.org/wiki/Sun_cross.
Just because a group claims a symbol, doesn't mean it is theirs.... Another example is the swastika a bad symbol...no, because thousands of years of history prior to the Nazi's it was a wide spread from the American Indians to europeans and buddhists.

I don't like the imperium, and I usually tired to play solomani or Sword Worlders.
 
So true. I guess what bothers me about this is like todays society, the Imperium is over regulated, overly SJW conformist, Group think, bureaucratic, sort of like the Ford mantra of "you can have any color you want on your model T as long as it is black". Whereas the Solomani is more like the West where you can in many ways make your own ticket, succeed or fail on your own effort.

Well really, aren't the Vilani origin states and politics like a lot of the classic Earth Eastern civilizations? Any polity with that culture in it is going to assume at least some aspects of those Ur-memes.

And if a space has been thoroughly settled and populated for 1000s of years without interruption or disaster, perhaps the emphasis is naturally to maintain order rather then push ahead with disruptive tech and there is no such thing as 'cheap land' or resources to expand into.
 
So true. I guess what bothers me about this is like todays society, the Imperium is over regulated, overly SJW conformist, Group think, bureaucratic, sort of like the Ford mantra of "you can have any color you want on your model T as long as it is black". Whereas the Solomani is more like the West where you can in many ways make your own ticket, succeed or fail on your own effort.

Murph brings p a good point here. Most of the 3I was settled by the Vilani and even though Ziru Sirka is long gone its influence is still felt. I like to think many Solomani are more like "Hey we tried to fix it with the Rule of Man and early in the 3I but everyone wanted to do things the old way so we are going to create our sphere of influence and fix things. Oh wait that made you mad that it was working, so you attacked us and started a War.
 
Absolutely. Could it be what it was like after the American Civil War, with bad feelings on both sides?

Murph brings p a good point here. Most of the 3I was settled by the Vilani and even though Ziru Sirka is long gone its influence is still felt. I like to think many Solomani are more like "Hey we tried to fix it with the Rule of Man and early in the 3I but everyone wanted to do things the old way so we are going to create our sphere of influence and fix things. Oh wait that made you mad that it was working, so you attacked us and started a War.
 
I think that was why I liked the Reaver's Deep Sector so much, because you had Imperial, Solomani, Aslan, and others. It and Far Frontiers were almost the perfect adventuring sectors.
 
While there are few Solomani Megacorps, such as Tukera, etc, the few that are Confederation wide seem to be partly governmental in nature. I see lots a sector sized corporations with some larger. Trade and commerce in the Solomani sphere would be interesting. Would be be an endless succession of trade barriers, tariffs, or other things.
 
While there are few Solomani Megacorps, such as Tukera, etc, the few that are Confederation wide seem to be partly governmental in nature.

I see lots a sector sized corporations with some larger. Trade and commerce in the Solomani sphere would be interesting. Would be be an endless succession of trade barriers, tariffs, or other things.

*** Isn't Tukera Imperial? ***

Shalom,
Maksim-Smelchak.
 
While there are few Solomani Megacorps, such as Tukera, etc, the few that are Confederation wide seem to be partly governmental in nature. I see lots a sector sized corporations with some larger. Trade and commerce in the Solomani sphere would be interesting. Would be be an endless succession of trade barriers, tariffs, or other things.

In Book 7, Merchant Prince, Tukera Lines is defined as an lmperial Megacorporation, with headquarters at Capitol. It is not Solomani, but it is also not a surviving Vlani megacorporation.
 
Trua, Tukera is not Solomani or Vilani, its a post Imperial Mega-Corp. The other nice thing is all the exciting areas of the Solomani Confederation, with plenty of adventuring possibilities.
 
The other nice thing is all the exciting areas of the Solomani Confederation, with plenty of adventuring possibilities.

One of the things I do enjoy about the Confederation is all the different Member States vs the Confederation itself is all the adventure possibilities. Then you have stuff with the Imperium, the Aslan and even the Hivers just much going on. The decentralized nature of it or in some Member States more Centralized really makes for memorable places.
 
GDW was simply focusing on the noble 3rd Imperium. They didn't provide background depth in any other superpower. Sad really.

The Solomani to me we're simply an impersonal bureaucracy of sorts. Everything needed to be approved, stamped, documented. Because of the noble lines, the Imperium could move quicker, and react stronger.

I always thought Imperium TL should be higher than their neighbors. But each neighbor should have a strength. The Solomani strength was determination. No matter what the 3I did, the Solomani never gave up. Yeah, they should have many client states rim ward.
 
Back
Top