Plus.... I always add in the volume for all the shielding and armor. And, of course, redundancy systems. Because if your computer gets damage in orbit around a TL 6 world with an E starport where exactly are you going to get spare part parts?
Looking at the rules found in Book two (Combat Rules, Encounter Rules, Misjumps, travel times, and in 1977 Space Lanes) we are looking at implied setting where ships are out on there own, often days if not weeks or months away from other ships, where hostile actions can take place with alarming regularity (by today's standards), and ships might have missiles launched at them and lasers fired at them.
I'm constantly amazed by how many people seem to be willing to jump to other system with nothing more than a laptop or whatever it is that they would use to be in a tin can literally dependent on their computer system to keep them alive and get them home.
The only thing that might seem out of place is the need two switch out computer programs in combat. But as a fun little miniatures space battle game it seems kind of smart... So I let that go.
I wrote about this matter a
year ago on my blog. I suspect it is one of those things that will come up again and again forever.