martletsquire
SOC-12
The books don't say at what a particular class is designed at, just at what the class average of the vessel is.
Early TL15 designs would, by extrapolation from Sol wet navy construction, still follow many previous TL design paradigms and practices, with only a few being "Futuristic".
A good example is the current US crop of space delivery systems. Let's see, went to moon and back on a capsule on a stick. After farting around with a stupid design for 30 years, we have a high-tech capsule on a stick to go to... the moon and elsewhere.
As to the possibility, in a TL14 environment, of a TL13 design being useful, then one should consider who the TL14 Imperium is fighting and losing to. The Zhods are one tech level below, and the Sollies are 1-2 tech levels behind yet are capable of trouncing higher tech Imp forces. So, that TL13 battleship will be useful, very useful. Maybe not in fast raiding forces, but in an orbital slugfest (space Jutland) or in an invasion force (like the WWI battleships used to soften up land targets in the Pacific and in the Atlantic).
TL is not the end-all be-all of power and quality. I had a TL10 admiral of a Podunk system trounce a Zhod TL14 naval base with 10 small TL9 and TL10 system ships. They did a Heinlein drop on the Zhods. All the Zhods TL advantage wasn't able to stop multiple multiple rock strikes.
Or, in a real world sense, witness the power of a low tech group to withstand a much higher tech force. Vietnam, the middle east insurgencies and such. Yes, they are funded and propped up by external forces, but still they employ low tech methods to defeat a high tech force, and use some high tech stuff in a low tech but efficient way.
Tech is a base. That dude in TL15 battle dress has to worry about that TL5 dude with a bolt-action gun and a grenade.
And in reference to a TL13 battleship, well, just think of all the higher tech things you can shove into the same space.. Me mouth is watering at all the wonders
Early TL15 designs would, by extrapolation from Sol wet navy construction, still follow many previous TL design paradigms and practices, with only a few being "Futuristic".
A good example is the current US crop of space delivery systems. Let's see, went to moon and back on a capsule on a stick. After farting around with a stupid design for 30 years, we have a high-tech capsule on a stick to go to... the moon and elsewhere.
As to the possibility, in a TL14 environment, of a TL13 design being useful, then one should consider who the TL14 Imperium is fighting and losing to. The Zhods are one tech level below, and the Sollies are 1-2 tech levels behind yet are capable of trouncing higher tech Imp forces. So, that TL13 battleship will be useful, very useful. Maybe not in fast raiding forces, but in an orbital slugfest (space Jutland) or in an invasion force (like the WWI battleships used to soften up land targets in the Pacific and in the Atlantic).
TL is not the end-all be-all of power and quality. I had a TL10 admiral of a Podunk system trounce a Zhod TL14 naval base with 10 small TL9 and TL10 system ships. They did a Heinlein drop on the Zhods. All the Zhods TL advantage wasn't able to stop multiple multiple rock strikes.
Or, in a real world sense, witness the power of a low tech group to withstand a much higher tech force. Vietnam, the middle east insurgencies and such. Yes, they are funded and propped up by external forces, but still they employ low tech methods to defeat a high tech force, and use some high tech stuff in a low tech but efficient way.
Tech is a base. That dude in TL15 battle dress has to worry about that TL5 dude with a bolt-action gun and a grenade.
And in reference to a TL13 battleship, well, just think of all the higher tech things you can shove into the same space.. Me mouth is watering at all the wonders