Ah, so we're coming back around to the "CT+" concept yet again.
The devil's in the details.
MegaTraveller did this. The "problem" is that you have to choose what to "assemble" and what to leave behind. MT sort-of used Striker as the basis for craft design. This resulted in a consistent design rule for all vehicles, smallcraft, and starships -- the Grail for sure. But as a result all ship designs are a bit complex and incompatible with CT. That's enough to turn me off, but the rest of MT is golden.
The devil's in the details.
I like CT for its simplicity. Because it grew organically, it is scattered all over the place! When I try to look something up is it in Books 1-8, the suppliments, adventures, JTAS--and that's only the official stuff. It's like having a toolbox scattered all over the house. (Traveller game prep takes enough time as is)
Please assemble Traveller (and throw in a simple Task System too.)
Lord Iron Wolf
MegaTraveller did this. The "problem" is that you have to choose what to "assemble" and what to leave behind. MT sort-of used Striker as the basis for craft design. This resulted in a consistent design rule for all vehicles, smallcraft, and starships -- the Grail for sure. But as a result all ship designs are a bit complex and incompatible with CT. That's enough to turn me off, but the rest of MT is golden.